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author | Johan Berntsson | 2008-06-20 01:35:54 +0000 |
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committer | Johan Berntsson | 2008-06-20 01:35:54 +0000 |
commit | 20e403685345e0e85d2eb54557b61dddc0af885e (patch) | |
tree | 91651802445b37bb6d64a6277a2b4231b14673a6 /OpenSim/Region/ClientStack/IClientNetworkServer.cs | |
parent | Mantis#1573. Thank you kindly, Mikem for a patch to our (diff) | |
download | opensim-SC_OLD-20e403685345e0e85d2eb54557b61dddc0af885e.zip opensim-SC_OLD-20e403685345e0e85d2eb54557b61dddc0af885e.tar.gz opensim-SC_OLD-20e403685345e0e85d2eb54557b61dddc0af885e.tar.bz2 opensim-SC_OLD-20e403685345e0e85d2eb54557b61dddc0af885e.tar.xz |
Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols
Diffstat (limited to 'OpenSim/Region/ClientStack/IClientNetworkServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/IClientNetworkServer.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index 10da599..1743fd6 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -25,14 +25,19 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Net; | ||
28 | using System.Net.Sockets; | 29 | using System.Net.Sockets; |
29 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
30 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using OpenSim.Framework.Communications; | ||
33 | using OpenSim.Framework.Communications.Cache; | ||
31 | 34 | ||
32 | namespace OpenSim.Region.ClientStack | 35 | namespace OpenSim.Region.ClientStack |
33 | { | 36 | { |
34 | public interface IClientNetworkServer | 37 | public interface IClientNetworkServer |
35 | { | 38 | { |
39 | void Initialise(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass); | ||
40 | |||
36 | Socket Server { get; } | 41 | Socket Server { get; } |
37 | bool HandlesRegion(Location x); | 42 | bool HandlesRegion(Location x); |
38 | void AddScene(Scene x); | 43 | void AddScene(Scene x); |
@@ -40,4 +45,4 @@ namespace OpenSim.Region.ClientStack | |||
40 | void Start(); | 45 | void Start(); |
41 | void Stop(); | 46 | void Stop(); |
42 | } | 47 | } |
43 | } \ No newline at end of file | 48 | } |