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author | Sean Dague | 2008-05-02 19:21:33 +0000 |
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committer | Sean Dague | 2008-05-02 19:21:33 +0000 |
commit | 1edb7992f16795ef97323eba994d5451c4df240a (patch) | |
tree | a7ed82e2bd582925e5efdbaf2ba850182b1fe11b /OpenSim/Region/ClientStack/IClientNetworkServer.cs | |
parent | in theory this gives me a back end that will do persistance (diff) | |
download | opensim-SC_OLD-1edb7992f16795ef97323eba994d5451c4df240a.zip opensim-SC_OLD-1edb7992f16795ef97323eba994d5451c4df240a.tar.gz opensim-SC_OLD-1edb7992f16795ef97323eba994d5451c4df240a.tar.bz2 opensim-SC_OLD-1edb7992f16795ef97323eba994d5451c4df240a.tar.xz |
fixed the dos line endings
Diffstat (limited to 'OpenSim/Region/ClientStack/IClientNetworkServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/IClientNetworkServer.cs | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index 4f6f638..ee0ffbc 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -1,16 +1,16 @@ | |||
1 | using System.Net.Sockets; | 1 | using System.Net.Sockets; |
2 | using OpenSim.Framework; | 2 | using OpenSim.Framework; |
3 | using OpenSim.Region.Environment.Scenes; | 3 | using OpenSim.Region.Environment.Scenes; |
4 | 4 | ||
5 | namespace OpenSim.Region.ClientStack | 5 | namespace OpenSim.Region.ClientStack |
6 | { | 6 | { |
7 | public interface IClientNetworkServer | 7 | public interface IClientNetworkServer |
8 | { | 8 | { |
9 | Socket Server { get; } | 9 | Socket Server { get; } |
10 | bool HandlesRegion(Location x); | 10 | bool HandlesRegion(Location x); |
11 | void AddScene(Scene x); | 11 | void AddScene(Scene x); |
12 | 12 | ||
13 | void Start(); | 13 | void Start(); |
14 | void Stop(); | 14 | void Stop(); |
15 | } | 15 | } |
16 | } \ No newline at end of file | 16 | } \ No newline at end of file |