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author | Mic Bowman | 2011-04-11 09:06:28 -0700 |
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committer | Mic Bowman | 2011-04-13 15:37:25 -0700 |
commit | 5b89c66c9704f2bd219a35f8a70ac60e751d7f49 (patch) | |
tree | 6b1f271ad395d43108070b52f619f12a386ce80a /OpenSim/Region/ClientStack/IClientNetworkServer.cs | |
parent | Use common coalesced serialization code for both tests and the InventoryAcces... (diff) | |
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New tokenbucket algorithm. This one provides fair sharing of the queues
when client and simulator throttles are set. This algorithm also uses
pre-defined burst rate of 150% of the sustained rate for each of the
throttles.
Removed the "state" queue. The state queue is not a Linden queue and
appeared to be used just to get kill packets sent.
Diffstat (limited to 'OpenSim/Region/ClientStack/IClientNetworkServer.cs')
0 files changed, 0 insertions, 0 deletions