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authorJustin Clark-Casey (justincc)2011-12-01 23:38:25 +0000
committerJustin Clark-Casey (justincc)2011-12-01 23:38:25 +0000
commit1854c52ea3c60d0a47f9793a7f5ec405e15489ca (patch)
tree438ca142052d1aec019f56908e13128b873eccc8 /OpenSim/Region/ClientStack/IClientNetworkServer.cs
parentrefactor: Separate the upload baked texture handler out from BunchOfCaps (diff)
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Stop performing the asset save part of baked texture uploading on the UploadBakedTexture cap asynchronously.
This prevents a possible race condition where the client would be told all baked textures had updated before they were in the asset service. The client would then trigger a set appearance which, after a delay, would send the avatar appearance out to other clients. The race condition seems unlikely because of this delay but it's still possible. Might help with grey avatar appearances.
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