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author | Tedd Hansen | 2008-02-21 10:43:24 +0000 |
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committer | Tedd Hansen | 2008-02-21 10:43:24 +0000 |
commit | 7102ac77698f4bfd7406d6e8871db7b006c2cae2 (patch) | |
tree | 7253775d1a6ae64e2469b1ef79863aaebe83e1d1 /OpenSim/Region/ClientStack/ClientView.cs | |
parent | Remove a couple compiler warnings. (diff) | |
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"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 47cb582..848a08d 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -228,6 +228,7 @@ namespace OpenSim.Region.ClientStack | |||
228 | m_clientThread.Name = "ClientThread"; | 228 | m_clientThread.Name = "ClientThread"; |
229 | m_clientThread.IsBackground = true; | 229 | m_clientThread.IsBackground = true; |
230 | m_clientThread.Start(); | 230 | m_clientThread.Start(); |
231 | OpenSim.Framework.ThreadTracker.Add(m_clientThread); | ||
231 | } | 232 | } |
232 | 233 | ||
233 | public void SetDebug(int newDebug) | 234 | public void SetDebug(int newDebug) |