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author | Sean Dague | 2007-07-16 15:40:11 +0000 |
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committer | Sean Dague | 2007-07-16 15:40:11 +0000 |
commit | 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 (patch) | |
tree | e3f80ad51736cf17e856547b1bcf956010927434 /OpenSim/Region/ClientStack/ClientView.cs | |
parent | *Trunk compiles now (diff) | |
download | opensim-SC_OLD-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.zip opensim-SC_OLD-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.gz opensim-SC_OLD-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.bz2 opensim-SC_OLD-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.xz |
changed to native line ending encoding
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 586 |
1 files changed, 293 insertions, 293 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 0fe3884..9fddc7b 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -1,293 +1,293 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Text; | 31 | using System.Text; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Timers; | 33 | using System.Timers; |
34 | using libsecondlife; | 34 | using libsecondlife; |
35 | using libsecondlife.Packets; | 35 | using libsecondlife.Packets; |
36 | using OpenSim.Assets; | 36 | using OpenSim.Assets; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Console; | 38 | using OpenSim.Framework.Console; |
39 | using OpenSim.Framework.Interfaces; | 39 | using OpenSim.Framework.Interfaces; |
40 | using OpenSim.Framework.Inventory; | 40 | using OpenSim.Framework.Inventory; |
41 | using OpenSim.Framework.Types; | 41 | using OpenSim.Framework.Types; |
42 | using OpenSim.Framework.Utilities; | 42 | using OpenSim.Framework.Utilities; |
43 | using OpenSim.Region.Caches; | 43 | using OpenSim.Region.Caches; |
44 | using Timer=System.Timers.Timer; | 44 | using Timer=System.Timers.Timer; |
45 | 45 | ||
46 | namespace OpenSim.Region.ClientStack | 46 | namespace OpenSim.Region.ClientStack |
47 | { | 47 | { |
48 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | 48 | public delegate bool PacketMethod(ClientView simClient, Packet packet); |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
51 | /// Handles new client connections | 51 | /// Handles new client connections |
52 | /// Constructor takes a single Packet and authenticates everything | 52 | /// Constructor takes a single Packet and authenticates everything |
53 | /// </summary> | 53 | /// </summary> |
54 | public partial class ClientView : ClientViewBase, IClientAPI | 54 | public partial class ClientView : ClientViewBase, IClientAPI |
55 | { | 55 | { |
56 | public static TerrainManager TerrainManager; | 56 | public static TerrainManager TerrainManager; |
57 | 57 | ||
58 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | 58 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients |
59 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | 59 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance |
60 | 60 | ||
61 | public LLUUID AgentID; | 61 | public LLUUID AgentID; |
62 | public LLUUID SessionID; | 62 | public LLUUID SessionID; |
63 | public LLUUID SecureSessionID = LLUUID.Zero; | 63 | public LLUUID SecureSessionID = LLUUID.Zero; |
64 | public string firstName; | 64 | public string firstName; |
65 | public string lastName; | 65 | public string lastName; |
66 | public bool m_child = false; | 66 | public bool m_child = false; |
67 | private UseCircuitCodePacket cirpack; | 67 | private UseCircuitCodePacket cirpack; |
68 | public Thread ClientThread; | 68 | public Thread ClientThread; |
69 | public LLVector3 startpos; | 69 | public LLVector3 startpos; |
70 | 70 | ||
71 | private AgentAssetUpload UploadAssets; | 71 | private AgentAssetUpload UploadAssets; |
72 | private LLUUID newAssetFolder = LLUUID.Zero; | 72 | private LLUUID newAssetFolder = LLUUID.Zero; |
73 | private bool debug = false; | 73 | private bool debug = false; |
74 | protected IWorld m_world; | 74 | protected IWorld m_world; |
75 | private Dictionary<uint, ClientView> m_clientThreads; | 75 | private Dictionary<uint, ClientView> m_clientThreads; |
76 | private AssetCache m_assetCache; | 76 | private AssetCache m_assetCache; |
77 | private InventoryCache m_inventoryCache; | 77 | private InventoryCache m_inventoryCache; |
78 | private int cachedtextureserial = 0; | 78 | private int cachedtextureserial = 0; |
79 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | 79 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; |
80 | private Encoding enc = Encoding.ASCII; | 80 | private Encoding enc = Encoding.ASCII; |
81 | // Dead client detection vars | 81 | // Dead client detection vars |
82 | private Timer clientPingTimer; | 82 | private Timer clientPingTimer; |
83 | private int packetsReceived = 0; | 83 | private int packetsReceived = 0; |
84 | private int probesWithNoIngressPackets = 0; | 84 | private int probesWithNoIngressPackets = 0; |
85 | private int lastPacketsReceived = 0; | 85 | private int lastPacketsReceived = 0; |
86 | 86 | ||
87 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | 87 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) |
88 | { | 88 | { |
89 | m_world = world; | 89 | m_world = world; |
90 | m_clientThreads = clientThreads; | 90 | m_clientThreads = clientThreads; |
91 | m_assetCache = assetCache; | 91 | m_assetCache = assetCache; |
92 | 92 | ||
93 | m_networkServer = packServer; | 93 | m_networkServer = packServer; |
94 | m_inventoryCache = inventoryCache; | 94 | m_inventoryCache = inventoryCache; |
95 | m_authenticateSessionsHandler = authenSessions; | 95 | m_authenticateSessionsHandler = authenSessions; |
96 | 96 | ||
97 | MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); | 97 | MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); |
98 | cirpack = initialcirpack; | 98 | cirpack = initialcirpack; |
99 | userEP = remoteEP; | 99 | userEP = remoteEP; |
100 | 100 | ||
101 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | 101 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); |
102 | 102 | ||
103 | PacketQueue = new BlockingQueue<QueItem>(); | 103 | PacketQueue = new BlockingQueue<QueItem>(); |
104 | 104 | ||
105 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | 105 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); |
106 | AckTimer = new Timer(500); | 106 | AckTimer = new Timer(500); |
107 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | 107 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); |
108 | AckTimer.Start(); | 108 | AckTimer.Start(); |
109 | 109 | ||
110 | this.RegisterLocalPacketHandlers(); | 110 | this.RegisterLocalPacketHandlers(); |
111 | 111 | ||
112 | ClientThread = new Thread(new ThreadStart(AuthUser)); | 112 | ClientThread = new Thread(new ThreadStart(AuthUser)); |
113 | ClientThread.IsBackground = true; | 113 | ClientThread.IsBackground = true; |
114 | ClientThread.Start(); | 114 | ClientThread.Start(); |
115 | } | 115 | } |
116 | 116 | ||
117 | # region Client Methods | 117 | # region Client Methods |
118 | 118 | ||
119 | public void KillClient() | 119 | public void KillClient() |
120 | { | 120 | { |
121 | clientPingTimer.Stop(); | 121 | clientPingTimer.Stop(); |
122 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | 122 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); |
123 | m_world.RemoveClient(this.AgentId); | 123 | m_world.RemoveClient(this.AgentId); |
124 | 124 | ||
125 | m_clientThreads.Remove(this.CircuitCode); | 125 | m_clientThreads.Remove(this.CircuitCode); |
126 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | 126 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
127 | this.ClientThread.Abort(); | 127 | this.ClientThread.Abort(); |
128 | } | 128 | } |
129 | #endregion | 129 | #endregion |
130 | 130 | ||
131 | # region Packet Handling | 131 | # region Packet Handling |
132 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | 132 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) |
133 | { | 133 | { |
134 | bool result = false; | 134 | bool result = false; |
135 | lock (PacketHandlers) | 135 | lock (PacketHandlers) |
136 | { | 136 | { |
137 | if (!PacketHandlers.ContainsKey(packetType)) | 137 | if (!PacketHandlers.ContainsKey(packetType)) |
138 | { | 138 | { |
139 | PacketHandlers.Add(packetType, handler); | 139 | PacketHandlers.Add(packetType, handler); |
140 | result = true; | 140 | result = true; |
141 | } | 141 | } |
142 | } | 142 | } |
143 | return result; | 143 | return result; |
144 | } | 144 | } |
145 | 145 | ||
146 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | 146 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) |
147 | { | 147 | { |
148 | bool result = false; | 148 | bool result = false; |
149 | lock (m_packetHandlers) | 149 | lock (m_packetHandlers) |
150 | { | 150 | { |
151 | if (!m_packetHandlers.ContainsKey(packetType)) | 151 | if (!m_packetHandlers.ContainsKey(packetType)) |
152 | { | 152 | { |
153 | m_packetHandlers.Add(packetType, handler); | 153 | m_packetHandlers.Add(packetType, handler); |
154 | result = true; | 154 | result = true; |
155 | } | 155 | } |
156 | } | 156 | } |
157 | return result; | 157 | return result; |
158 | } | 158 | } |
159 | 159 | ||
160 | protected virtual bool ProcessPacketMethod(Packet packet) | 160 | protected virtual bool ProcessPacketMethod(Packet packet) |
161 | { | 161 | { |
162 | bool result = false; | 162 | bool result = false; |
163 | bool found = false; | 163 | bool found = false; |
164 | PacketMethod method; | 164 | PacketMethod method; |
165 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | 165 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) |
166 | { | 166 | { |
167 | //there is a local handler for this packet type | 167 | //there is a local handler for this packet type |
168 | result = method(this, packet); | 168 | result = method(this, packet); |
169 | } | 169 | } |
170 | else | 170 | else |
171 | { | 171 | { |
172 | //there is not a local handler so see if there is a Global handler | 172 | //there is not a local handler so see if there is a Global handler |
173 | lock (PacketHandlers) | 173 | lock (PacketHandlers) |
174 | { | 174 | { |
175 | found = PacketHandlers.TryGetValue(packet.Type, out method); | 175 | found = PacketHandlers.TryGetValue(packet.Type, out method); |
176 | } | 176 | } |
177 | if (found) | 177 | if (found) |
178 | { | 178 | { |
179 | result = method(this, packet); | 179 | result = method(this, packet); |
180 | } | 180 | } |
181 | } | 181 | } |
182 | return result; | 182 | return result; |
183 | } | 183 | } |
184 | 184 | ||
185 | protected virtual void ClientLoop() | 185 | protected virtual void ClientLoop() |
186 | { | 186 | { |
187 | MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); | 187 | MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); |
188 | while (true) | 188 | while (true) |
189 | { | 189 | { |
190 | QueItem nextPacket = PacketQueue.Dequeue(); | 190 | QueItem nextPacket = PacketQueue.Dequeue(); |
191 | if (nextPacket.Incoming) | 191 | if (nextPacket.Incoming) |
192 | { | 192 | { |
193 | //is a incoming packet | 193 | //is a incoming packet |
194 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) { | 194 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) { |
195 | packetsReceived++; | 195 | packetsReceived++; |
196 | } | 196 | } |
197 | ProcessInPacket(nextPacket.Packet); | 197 | ProcessInPacket(nextPacket.Packet); |
198 | } | 198 | } |
199 | else | 199 | else |
200 | { | 200 | { |
201 | //is a out going packet | 201 | //is a out going packet |
202 | ProcessOutPacket(nextPacket.Packet); | 202 | ProcessOutPacket(nextPacket.Packet); |
203 | } | 203 | } |
204 | } | 204 | } |
205 | } | 205 | } |
206 | # endregion | 206 | # endregion |
207 | 207 | ||
208 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) | 208 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) |
209 | { | 209 | { |
210 | if (packetsReceived == lastPacketsReceived) { | 210 | if (packetsReceived == lastPacketsReceived) { |
211 | probesWithNoIngressPackets++; | 211 | probesWithNoIngressPackets++; |
212 | if (probesWithNoIngressPackets > 30) { | 212 | if (probesWithNoIngressPackets > 30) { |
213 | this.KillClient(); | 213 | this.KillClient(); |
214 | } else { | 214 | } else { |
215 | // this will normally trigger at least one packet (ping response) | 215 | // this will normally trigger at least one packet (ping response) |
216 | SendStartPingCheck(0); | 216 | SendStartPingCheck(0); |
217 | } | 217 | } |
218 | } else { | 218 | } else { |
219 | // Something received in the meantime - we can reset the counters | 219 | // Something received in the meantime - we can reset the counters |
220 | probesWithNoIngressPackets = 0; | 220 | probesWithNoIngressPackets = 0; |
221 | lastPacketsReceived = packetsReceived; | 221 | lastPacketsReceived = packetsReceived; |
222 | } | 222 | } |
223 | } | 223 | } |
224 | 224 | ||
225 | # region Setup | 225 | # region Setup |
226 | 226 | ||
227 | protected virtual void InitNewClient() | 227 | protected virtual void InitNewClient() |
228 | { | 228 | { |
229 | clientPingTimer = new Timer(1000); | 229 | clientPingTimer = new Timer(1000); |
230 | clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | 230 | clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); |
231 | clientPingTimer.Enabled = true; | 231 | clientPingTimer.Enabled = true; |
232 | 232 | ||
233 | MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 233 | MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
234 | this.m_world.AddNewClient(this, false); | 234 | this.m_world.AddNewClient(this, false); |
235 | } | 235 | } |
236 | 236 | ||
237 | protected virtual void AuthUser() | 237 | protected virtual void AuthUser() |
238 | { | 238 | { |
239 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 239 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); |
240 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | 240 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); |
241 | if (!sessionInfo.Authorised) | 241 | if (!sessionInfo.Authorised) |
242 | { | 242 | { |
243 | //session/circuit not authorised | 243 | //session/circuit not authorised |
244 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | 244 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); |
245 | ClientThread.Abort(); | 245 | ClientThread.Abort(); |
246 | } | 246 | } |
247 | else | 247 | else |
248 | { | 248 | { |
249 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | 249 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); |
250 | //session is authorised | 250 | //session is authorised |
251 | this.AgentID = cirpack.CircuitCode.ID; | 251 | this.AgentID = cirpack.CircuitCode.ID; |
252 | this.SessionID = cirpack.CircuitCode.SessionID; | 252 | this.SessionID = cirpack.CircuitCode.SessionID; |
253 | this.CircuitCode = cirpack.CircuitCode.Code; | 253 | this.CircuitCode = cirpack.CircuitCode.Code; |
254 | this.firstName = sessionInfo.LoginInfo.First; | 254 | this.firstName = sessionInfo.LoginInfo.First; |
255 | this.lastName = sessionInfo.LoginInfo.Last; | 255 | this.lastName = sessionInfo.LoginInfo.Last; |
256 | 256 | ||
257 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | 257 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) |
258 | { | 258 | { |
259 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | 259 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; |
260 | } | 260 | } |
261 | InitNewClient(); | 261 | InitNewClient(); |
262 | 262 | ||
263 | ClientLoop(); | 263 | ClientLoop(); |
264 | } | 264 | } |
265 | } | 265 | } |
266 | # endregion | 266 | # endregion |
267 | 267 | ||
268 | 268 | ||
269 | protected override void KillThread() | 269 | protected override void KillThread() |
270 | { | 270 | { |
271 | this.ClientThread.Abort(); | 271 | this.ClientThread.Abort(); |
272 | } | 272 | } |
273 | 273 | ||
274 | #region Inventory Creation | 274 | #region Inventory Creation |
275 | private void SetupInventory(AuthenticateResponse sessionInfo) | 275 | private void SetupInventory(AuthenticateResponse sessionInfo) |
276 | { | 276 | { |
277 | 277 | ||
278 | } | 278 | } |
279 | private AgentInventory CreateInventory(LLUUID baseFolder) | 279 | private AgentInventory CreateInventory(LLUUID baseFolder) |
280 | { | 280 | { |
281 | AgentInventory inventory = null; | 281 | AgentInventory inventory = null; |
282 | 282 | ||
283 | return inventory; | 283 | return inventory; |
284 | } | 284 | } |
285 | 285 | ||
286 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | 286 | private void CreateInventoryItem(CreateInventoryItemPacket packet) |
287 | { | 287 | { |
288 | 288 | ||
289 | } | 289 | } |
290 | #endregion | 290 | #endregion |
291 | 291 | ||
292 | } | 292 | } |
293 | } | 293 | } |