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authorJustin Clarke Casey2008-04-07 01:46:00 +0000
committerJustin Clarke Casey2008-04-07 01:46:00 +0000
commitdfe5e9d4ebb705d0c20d6260bae5d11659ac904d (patch)
tree013b251f500feebfdeae94681350d05c078533ee /OpenSim/Region/ClientStack/ClientView.cs
parentUpdate svn properties. (diff)
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* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
* Now you can drag an object from your inventory and give it to another avatar * !!! Use at your own risk !!! Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it) * Also, items for the receiving end up in their root folder rather than the objects folder
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs84
1 files changed, 80 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index a67c247..c98eb84 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -482,6 +482,11 @@ namespace OpenSim.Region.ClientStack
482 return result; 482 return result;
483 } 483 }
484 484
485 /// <summary>
486 /// Try to process a packet using registered packet handlers
487 /// </summary>
488 /// <param name="packet"></param>
489 /// <returns>True if a handler was found which successfully processed the packet.</returns>
485 protected virtual bool ProcessPacketMethod(Packet packet) 490 protected virtual bool ProcessPacketMethod(Packet packet)
486 { 491 {
487 bool result = false; 492 bool result = false;
@@ -865,14 +870,30 @@ namespace OpenSim.Region.ClientStack
865 } 870 }
866 871
867 /// <summary> 872 /// <summary>
868 /// 873 /// Send an instant message to this client
869 /// </summary> 874 /// </summary>
870 /// <param name="message"></param> 875 /// <param name="message"></param>
871 /// <param name="target"></param> 876 /// <param name="target"></param>
872 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, 877 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
873 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) 878 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
874 { 879 {
875 ImprovedInstantMessagePacket msg = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); 880 SendInstantMessage(
881 fromAgent, fromAgentSession, message, toAgent,
882 imSessionID, fromName, dialog, timeStamp, new byte[0]);
883 }
884
885 /// <summary>
886 /// Send an instant message to this client
887 /// </summary>
888 /// <param name="message"></param>
889 /// <param name="target"></param>
890 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
891 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp,
892 byte[] binaryBucket)
893 {
894 ImprovedInstantMessagePacket msg
895 = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage);
896
876 msg.AgentData.AgentID = fromAgent; 897 msg.AgentData.AgentID = fromAgent;
877 msg.AgentData.SessionID = fromAgentSession; 898 msg.AgentData.SessionID = fromAgentSession;
878 msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); 899 msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName);
@@ -886,7 +907,7 @@ namespace OpenSim.Region.ClientStack
886 msg.MessageBlock.Timestamp = timeStamp; 907 msg.MessageBlock.Timestamp = timeStamp;
887 msg.MessageBlock.ToAgentID = toAgent; 908 msg.MessageBlock.ToAgentID = toAgent;
888 msg.MessageBlock.Message = Helpers.StringToField(message); 909 msg.MessageBlock.Message = Helpers.StringToField(message);
889 msg.MessageBlock.BinaryBucket = new byte[0]; 910 msg.MessageBlock.BinaryBucket = binaryBucket;
890 911
891 OutPacket(msg, ThrottleOutPacketType.Task); 912 OutPacket(msg, ThrottleOutPacketType.Task);
892 } 913 }
@@ -1374,12 +1395,67 @@ namespace OpenSim.Region.ClientStack
1374 1395
1375 OutPacket(inventoryReply, ThrottleOutPacketType.Asset); 1396 OutPacket(inventoryReply, ThrottleOutPacketType.Asset);
1376 } 1397 }
1398
1399 /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see>
1400 public void SendBulkUpdateInventory(InventoryItemBase item)
1401 {
1402 uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
1403
1404 BulkUpdateInventoryPacket bulkUpdate
1405 = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory);
1406
1407 bulkUpdate.AgentData.AgentID = AgentId;
1408 bulkUpdate.AgentData.TransactionID = LLUUID.Random();
1409
1410 bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1];
1411 bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock();
1412 bulkUpdate.FolderData[0].FolderID = LLUUID.Zero;
1413 bulkUpdate.FolderData[0].ParentID = LLUUID.Zero;
1414 bulkUpdate.FolderData[0].Type = -1;
1415 bulkUpdate.FolderData[0].Name = new byte[0];
1416
1417 bulkUpdate.ItemData = new BulkUpdateInventoryPacket.ItemDataBlock[1];
1418 bulkUpdate.ItemData[0] = new BulkUpdateInventoryPacket.ItemDataBlock();
1419 bulkUpdate.ItemData[0].ItemID = item.inventoryID;
1420 bulkUpdate.ItemData[0].AssetID = item.assetID;
1421 bulkUpdate.ItemData[0].CreatorID = item.creatorsID;
1422 bulkUpdate.ItemData[0].BaseMask = item.inventoryBasePermissions;
1423 bulkUpdate.ItemData[0].CreationDate = 1000;
1424 bulkUpdate.ItemData[0].Description = Helpers.StringToField(item.inventoryDescription);
1425 bulkUpdate.ItemData[0].EveryoneMask = item.inventoryEveryOnePermissions;
1426 bulkUpdate.ItemData[0].Flags = 0;
1427 bulkUpdate.ItemData[0].FolderID = item.parentFolderID;
1428 bulkUpdate.ItemData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
1429 bulkUpdate.ItemData[0].GroupMask = 0;
1430 bulkUpdate.ItemData[0].InvType = (sbyte)item.invType;
1431 bulkUpdate.ItemData[0].Name = Helpers.StringToField(item.inventoryName);
1432 bulkUpdate.ItemData[0].NextOwnerMask = item.inventoryNextPermissions;
1433 bulkUpdate.ItemData[0].OwnerID = item.avatarID;
1434 bulkUpdate.ItemData[0].OwnerMask = item.inventoryCurrentPermissions;
1435 bulkUpdate.ItemData[0].SalePrice = 100;
1436 bulkUpdate.ItemData[0].SaleType = 0;
1437 bulkUpdate.ItemData[0].Type = (sbyte)item.assetType;
1438 bulkUpdate.ItemData[0].CRC =
1439 Helpers.InventoryCRC(1000, 0, bulkUpdate.ItemData[0].InvType,
1440 bulkUpdate.ItemData[0].Type, bulkUpdate.ItemData[0].AssetID,
1441 bulkUpdate.ItemData[0].GroupID, 100,
1442 bulkUpdate.ItemData[0].OwnerID, bulkUpdate.ItemData[0].CreatorID,
1443 bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID,
1444 FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS,
1445 FULL_MASK_PERMISSIONS);
1446
1447 OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
1448 }
1377 1449
1378 /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> 1450 /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see>
1379 public void SendInventoryItemCreateUpdate(InventoryItemBase Item) 1451 public void SendInventoryItemCreateUpdate(InventoryItemBase Item)
1380 { 1452 {
1381 uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; 1453 uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
1382 UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem); 1454
1455 UpdateCreateInventoryItemPacket InventoryReply
1456 = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(
1457 PacketType.UpdateCreateInventoryItem);
1458
1383 // TODO: don't create new blocks if recycling an old packet 1459 // TODO: don't create new blocks if recycling an old packet
1384 InventoryReply.AgentData.AgentID = AgentId; 1460 InventoryReply.AgentData.AgentID = AgentId;
1385 InventoryReply.AgentData.SimApproved = true; 1461 InventoryReply.AgentData.SimApproved = true;