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author | Adam Frisby | 2007-10-19 22:02:07 +0000 |
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committer | Adam Frisby | 2007-10-19 22:02:07 +0000 |
commit | 1313544ac7761ec7d84c14009fc95d5d7316004d (patch) | |
tree | 39a7bd27f07bb96859f5d09436d7e81e99f951a9 /OpenSim/Region/ClientStack/ClientView.cs | |
parent | enable IRC bridge via runtime configuration (diff) | |
download | opensim-SC_OLD-1313544ac7761ec7d84c14009fc95d5d7316004d.zip opensim-SC_OLD-1313544ac7761ec7d84c14009fc95d5d7316004d.tar.gz opensim-SC_OLD-1313544ac7761ec7d84c14009fc95d5d7316004d.tar.bz2 opensim-SC_OLD-1313544ac7761ec7d84c14009fc95d5d7316004d.tar.xz |
* Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines.
* OnChatFromViewer has been converted as an example.
* Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 2489739..cf4072c 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -68,7 +68,14 @@ namespace OpenSim.Region.ClientStack | |||
68 | //private AgentAssetUpload UploadAssets; | 68 | //private AgentAssetUpload UploadAssets; |
69 | private LLUUID newAssetFolder = LLUUID.Zero; | 69 | private LLUUID newAssetFolder = LLUUID.Zero; |
70 | private int debug = 0; | 70 | private int debug = 0; |
71 | |||
71 | protected IScene m_scene; | 72 | protected IScene m_scene; |
73 | |||
74 | public IScene Scene | ||
75 | { | ||
76 | get { return m_scene; } | ||
77 | } | ||
78 | |||
72 | private ClientManager m_clientManager; | 79 | private ClientManager m_clientManager; |
73 | private AssetCache m_assetCache; | 80 | private AssetCache m_assetCache; |
74 | // private InventoryCache m_inventoryCache; | 81 | // private InventoryCache m_inventoryCache; |