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authormingchen2007-07-15 21:02:13 +0000
committermingchen2007-07-15 21:02:13 +0000
commit6510aea0ed33134c09d25be690a69e1fff4a3282 (patch)
tree977e759a9ae61b788439e68ce01bd94dfae4c1fc /OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
parent* Primitives are now loaded from Datastore during scene initialisation. (diff)
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*Added support for the "show" button that highlights objects over the selected Objects
*Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index 169f2c4..37591d9 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -594,6 +594,13 @@ namespace OpenSim.Region.ClientStack
594 594
595 } 595 }
596 break; 596 break;
597 case PacketType.ParcelSelectObjects:
598 ParcelSelectObjectsPacket selectPacket = (ParcelSelectObjectsPacket)Pack;
599 if (OnParcelSelectObjects != null)
600 {
601 OnParcelSelectObjects(selectPacket.ParcelData.LocalID, Convert.ToInt32(selectPacket.ParcelData.ReturnType), this);
602 }
603 break;
597 #endregion 604 #endregion
598 605
599 #region Estate Packets 606 #region Estate Packets