diff options
Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index 3265898..e5249f9 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -102,9 +102,7 @@ namespace OpenSim.Region.ClientStack | |||
102 | this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.MessageBlock.ToAgentID, | 102 | this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.MessageBlock.ToAgentID, |
103 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage); | 103 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage); |
104 | } | 104 | } |
105 | |||
106 | break; | 105 | break; |
107 | |||
108 | case PacketType.RezObject: | 106 | case PacketType.RezObject: |
109 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | 107 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; |
110 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | 108 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); |