diff options
author | Teravus Ovares | 2007-11-22 23:14:38 +0000 |
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committer | Teravus Ovares | 2007-11-22 23:14:38 +0000 |
commit | 01cd8014da2d369ed72cffb9b6e7fc7c9392ab3c (patch) | |
tree | 6dd8d869f07b8468e8a8fb417c2a80bccb4b078b /OpenSim/Region/ClientStack/ClientView.PacketQueue.cs | |
parent | * Quelled a Log format exception in the logging routines. (diff) | |
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* Added another code path to skip the packet throttle queues when there's no need to queue the packet up.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.PacketQueue.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketQueue.cs | 80 |
1 files changed, 73 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs index 3ce3d8c..bd22970 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs | |||
@@ -225,28 +225,94 @@ namespace OpenSim.Region.ClientStack | |||
225 | item.Packet = NewPack; | 225 | item.Packet = NewPack; |
226 | item.Incoming = false; | 226 | item.Incoming = false; |
227 | item.throttleType = throttlePacketType; // Packet throttle type | 227 | item.throttleType = throttlePacketType; // Packet throttle type |
228 | |||
229 | // The idea.. is if the packet throttle queues are empty and the client is under throttle for the type. | ||
230 | // Queue it up directly. | ||
228 | switch (throttlePacketType) | 231 | switch (throttlePacketType) |
229 | { | 232 | { |
230 | case ThrottleOutPacketType.Resend: | 233 | case ThrottleOutPacketType.Resend: |
231 | ResendOutgoingPacketQueue.Enqueue(item); | 234 | if (ResendthrottleSentPeriod <= ResendthrottleOutbound && ResendOutgoingPacketQueue.Count == 0) |
235 | { | ||
236 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
237 | ResendthrottleSentPeriod += item.Packet.ToBytes().Length; | ||
238 | PacketQueue.Enqueue(item); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | ResendOutgoingPacketQueue.Enqueue(item); | ||
243 | } | ||
232 | break; | 244 | break; |
233 | case ThrottleOutPacketType.Texture: | 245 | case ThrottleOutPacketType.Texture: |
234 | TextureOutgoingPacketQueue.Enqueue(item); | 246 | if (TexturethrottleSentPeriod <= TexturethrottleOutbound && TextureOutgoingPacketQueue.Count == 0) |
247 | { | ||
248 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
249 | TexturethrottleSentPeriod += item.Packet.ToBytes().Length; | ||
250 | PacketQueue.Enqueue(item); | ||
251 | } | ||
252 | else | ||
253 | { | ||
254 | TextureOutgoingPacketQueue.Enqueue(item); | ||
255 | } | ||
235 | break; | 256 | break; |
236 | case ThrottleOutPacketType.Task: | 257 | case ThrottleOutPacketType.Task: |
237 | TaskOutgoingPacketQueue.Enqueue(item); | 258 | if (TaskthrottleSentPeriod <= TaskthrottleOutbound && TaskOutgoingPacketQueue.Count == 0) |
259 | { | ||
260 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
261 | TaskthrottleSentPeriod += item.Packet.ToBytes().Length; | ||
262 | PacketQueue.Enqueue(item); | ||
263 | } | ||
264 | else | ||
265 | { | ||
266 | TaskOutgoingPacketQueue.Enqueue(item); | ||
267 | } | ||
238 | break; | 268 | break; |
239 | case ThrottleOutPacketType.Land: | 269 | case ThrottleOutPacketType.Land: |
240 | LandOutgoingPacketQueue.Enqueue(item); | 270 | if (LandthrottleSentPeriod <= LandthrottleOutbound && LandOutgoingPacketQueue.Count == 0) |
271 | { | ||
272 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
273 | LandthrottleSentPeriod += item.Packet.ToBytes().Length; | ||
274 | PacketQueue.Enqueue(item); | ||
275 | } | ||
276 | else | ||
277 | { | ||
278 | LandOutgoingPacketQueue.Enqueue(item); | ||
279 | } | ||
241 | break; | 280 | break; |
242 | case ThrottleOutPacketType.Asset: | 281 | case ThrottleOutPacketType.Asset: |
243 | AssetOutgoingPacketQueue.Enqueue(item); | 282 | if (AssetthrottleSentPeriod <= AssetthrottleOutbound && AssetOutgoingPacketQueue.Count == 0) |
283 | { | ||
284 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
285 | AssetthrottleSentPeriod += item.Packet.ToBytes().Length; | ||
286 | PacketQueue.Enqueue(item); | ||
287 | } | ||
288 | else | ||
289 | { | ||
290 | AssetOutgoingPacketQueue.Enqueue(item); | ||
291 | } | ||
244 | break; | 292 | break; |
245 | case ThrottleOutPacketType.Cloud: | 293 | case ThrottleOutPacketType.Cloud: |
246 | CloudOutgoingPacketQueue.Enqueue(item); | 294 | if (CloudthrottleSentPeriod <= CloudthrottleOutbound && CloudOutgoingPacketQueue.Count == 0) |
295 | { | ||
296 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
297 | CloudthrottleSentPeriod += item.Packet.ToBytes().Length; | ||
298 | PacketQueue.Enqueue(item); | ||
299 | } | ||
300 | else | ||
301 | { | ||
302 | CloudOutgoingPacketQueue.Enqueue(item); | ||
303 | } | ||
247 | break; | 304 | break; |
248 | case ThrottleOutPacketType.Wind: | 305 | case ThrottleOutPacketType.Wind: |
249 | WindOutgoingPacketQueue.Enqueue(item); | 306 | if (WindthrottleSentPeriod <= WindthrottleOutbound && WindOutgoingPacketQueue.Count == 0) |
307 | { | ||
308 | throttleSentPeriod += item.Packet.ToBytes().Length; | ||
309 | WindthrottleSentPeriod += item.Packet.ToBytes().Length; | ||
310 | PacketQueue.Enqueue(item); | ||
311 | } | ||
312 | else | ||
313 | { | ||
314 | WindOutgoingPacketQueue.Enqueue(item); | ||
315 | } | ||
250 | break; | 316 | break; |
251 | 317 | ||
252 | default: | 318 | default: |