diff options
author | MW | 2007-07-01 17:26:33 +0000 |
---|---|---|
committer | MW | 2007-07-01 17:26:33 +0000 |
commit | 9800c05c1b3c7804466d6f3a9c38a739156625fd (patch) | |
tree | d4776d600e2ca547214ac3dcf2f4a0407e28ac5e /OpenSim/Region/ClientStack/ClientView.API.cs | |
parent | * now saves ExternalHostName in config (diff) | |
download | opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.zip opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.gz opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.bz2 opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.xz |
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.API.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index e683db2..5056f41 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -626,6 +626,39 @@ namespace OpenSim.Region.ClientStack | |||
626 | OutPacket(outPacket); | 626 | OutPacket(outPacket); |
627 | } | 627 | } |
628 | 628 | ||
629 | |||
630 | public void SendPrimitiveToClient2(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID) | ||
631 | { | ||
632 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
633 | outPacket.RegionData.RegionHandle = regionHandle; | ||
634 | outPacket.RegionData.TimeDilation = timeDilation; | ||
635 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
636 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); | ||
637 | outPacket.ObjectData[0].ID = localID; | ||
638 | outPacket.ObjectData[0].FullID = objectID; | ||
639 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
640 | byte[] pb = pos.GetBytes(); | ||
641 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
642 | byte[] rot = rotation.GetBytes(); | ||
643 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
644 | OutPacket(outPacket); | ||
645 | } | ||
646 | |||
647 | public void SendPrimitiveToClient2(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID) | ||
648 | { | ||
649 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
650 | outPacket.RegionData.RegionHandle = regionHandle; | ||
651 | outPacket.RegionData.TimeDilation = timeDilation; | ||
652 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
653 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); | ||
654 | outPacket.ObjectData[0].ID = localID; | ||
655 | outPacket.ObjectData[0].FullID = objectID; | ||
656 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
657 | byte[] pb = pos.GetBytes(); | ||
658 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
659 | |||
660 | OutPacket(outPacket); | ||
661 | } | ||
629 | /// <summary> | 662 | /// <summary> |
630 | /// | 663 | /// |
631 | /// </summary> | 664 | /// </summary> |
@@ -816,6 +849,22 @@ namespace OpenSim.Region.ClientStack | |||
816 | } | 849 | } |
817 | 850 | ||
818 | /// <summary> | 851 | /// <summary> |
852 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
853 | /// </summary> | ||
854 | /// <param name="primData"></param> | ||
855 | /// <returns></returns> | ||
856 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, LLUUID textureID, uint flags) | ||
857 | { | ||
858 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
859 | this.SetDefaultPrimPacketValues(objupdate); | ||
860 | objupdate.UpdateFlags = flags; | ||
861 | this.SetPrimPacketShapeData(objupdate, primShape, textureID); | ||
862 | |||
863 | return objupdate; | ||
864 | } | ||
865 | |||
866 | |||
867 | /// <summary> | ||
819 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | 868 | /// Copy the data from a PrimData object to a ObjectUpdatePacket |
820 | /// </summary> | 869 | /// </summary> |
821 | /// <param name="objectData"></param> | 870 | /// <param name="objectData"></param> |
@@ -848,6 +897,33 @@ namespace OpenSim.Region.ClientStack | |||
848 | objectData.PathTwistBegin = primData.PathTwistBegin; | 897 | objectData.PathTwistBegin = primData.PathTwistBegin; |
849 | } | 898 | } |
850 | 899 | ||
900 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData, LLUUID textureID) | ||
901 | { | ||
902 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
903 | objectData.TextureEntry = ntex.ToBytes(); | ||
904 | objectData.PCode = primData.PCode; | ||
905 | objectData.PathBegin = primData.PathBegin; | ||
906 | objectData.PathEnd = primData.PathEnd; | ||
907 | objectData.PathScaleX = primData.PathScaleX; | ||
908 | objectData.PathScaleY = primData.PathScaleY; | ||
909 | objectData.PathShearX = primData.PathShearX; | ||
910 | objectData.PathShearY = primData.PathShearY; | ||
911 | objectData.PathSkew = primData.PathSkew; | ||
912 | objectData.ProfileBegin = primData.ProfileBegin; | ||
913 | objectData.ProfileEnd = primData.ProfileEnd; | ||
914 | objectData.Scale = primData.Scale; | ||
915 | objectData.PathCurve = primData.PathCurve; | ||
916 | objectData.ProfileCurve = primData.ProfileCurve; | ||
917 | objectData.ParentID = primData.ParentID; | ||
918 | objectData.ProfileHollow = primData.ProfileHollow; | ||
919 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
920 | objectData.PathRevolutions = primData.PathRevolutions; | ||
921 | objectData.PathTaperX = primData.PathTaperX; | ||
922 | objectData.PathTaperY = primData.PathTaperY; | ||
923 | objectData.PathTwist = primData.PathTwist; | ||
924 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
925 | } | ||
926 | |||
851 | /// <summary> | 927 | /// <summary> |
852 | /// Set some default values in a ObjectUpdatePacket | 928 | /// Set some default values in a ObjectUpdatePacket |
853 | /// </summary> | 929 | /// </summary> |