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author | John Hurliman | 2009-10-21 15:22:23 -0700 |
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committer | John Hurliman | 2009-10-21 15:22:23 -0700 |
commit | 2752a3525c6c57470024d0dddfd69d593abc4594 (patch) | |
tree | b143a6c84d8fbfb75ee28b3e0d37720bcb92aa5c /OpenSim/Region/ClientStack/ClientStackManager.cs | |
parent | Testing out a hack to identify the source of the high cpu usage (diff) | |
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* Changed the timing calculations for sending resends/acks/pings from per-client back to per-scene
* Testing a fix from Jim to make the cpu usage fix cleaner
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientStackManager.cs')
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