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author | Charles Krinke | 2008-10-26 17:09:26 +0000 |
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committer | Charles Krinke | 2008-10-26 17:09:26 +0000 |
commit | b552e8ebe3644b4f1777de6c4c4ea36a6671bc16 (patch) | |
tree | 43ba8dfec72588f94446a34a391732052eeb1692 /OpenSim/Region/ClientStack/ClientStackManager.cs | |
parent | Thank you kindly, Ewe Loon for a patch that solves: (diff) | |
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Thank you kindly, Idb for a patch that solves:
llGetBoundingBox is completely unimplemented. The attached
patch contains a partial implementation for single prim
objects and standing, flying and ground sitting avatars.
In the case of an avatar sat on an object or multi-prim
objects only the bounding box of the root prim is returned.
llRezObject and llRezAtRoot ignored any velocity parameter.
The attached patch makes use of it if it is not a zero vector.
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