aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs
diff options
context:
space:
mode:
authorMW2007-07-12 13:09:39 +0000
committerMW2007-07-12 13:09:39 +0000
commit27c595c00744b9601a49b64f74b686f838e7209e (patch)
treef82bf6f83b78e6294deba922a561fa0f65609a23 /OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs
parentHopefully texturing prims should now work correctly. (diff)
downloadopensim-SC_OLD-27c595c00744b9601a49b64f74b686f838e7209e.zip
opensim-SC_OLD-27c595c00744b9601a49b64f74b686f838e7209e.tar.gz
opensim-SC_OLD-27c595c00744b9601a49b64f74b686f838e7209e.tar.bz2
opensim-SC_OLD-27c595c00744b9601a49b64f74b686f838e7209e.tar.xz
Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStreamhandler system.
Diffstat (limited to 'OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs')
-rw-r--r--OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs
new file mode 100644
index 0000000..7ef77cb
--- /dev/null
+++ b/OpenSim/Region/Capabilities/LLSDAssetUploadRequest.cs
@@ -0,0 +1,21 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.Region.Capabilities
7{
8 [LLSDMap]
9 public class LLSDAssetUploadRequest
10 {
11 public string asset_type = "";
12 public string description = "";
13 public LLUUID folder_id = LLUUID.Zero;
14 public string inventory_type = "";
15 public string name = "";
16
17 public LLSDAssetUploadRequest()
18 {
19 }
20 }
21}