diff options
More work on UserProfile and inventory cache (still currently not enabled).
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
Diffstat (limited to 'OpenSim/Region/Caches')
-rw-r--r-- | OpenSim/Region/Caches/CachedUserInfo.cs | 20 | ||||
-rw-r--r-- | OpenSim/Region/Caches/InventoryFolder.cs | 51 | ||||
-rw-r--r-- | OpenSim/Region/Caches/UserProfileCache.cs | 75 |
3 files changed, 0 insertions, 146 deletions
diff --git a/OpenSim/Region/Caches/CachedUserInfo.cs b/OpenSim/Region/Caches/CachedUserInfo.cs deleted file mode 100644 index 08a7848..0000000 --- a/OpenSim/Region/Caches/CachedUserInfo.cs +++ /dev/null | |||
@@ -1,20 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Data; | ||
5 | using libsecondlife; | ||
6 | |||
7 | namespace OpenSim.Region.Caches | ||
8 | { | ||
9 | public class CachedUserInfo | ||
10 | { | ||
11 | public UserProfileData UserProfile; | ||
12 | //public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>(); | ||
13 | public InventoryFolder RootFolder; | ||
14 | |||
15 | public CachedUserInfo() | ||
16 | { | ||
17 | |||
18 | } | ||
19 | } | ||
20 | } | ||
diff --git a/OpenSim/Region/Caches/InventoryFolder.cs b/OpenSim/Region/Caches/InventoryFolder.cs deleted file mode 100644 index 364a184..0000000 --- a/OpenSim/Region/Caches/InventoryFolder.cs +++ /dev/null | |||
@@ -1,51 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Data; | ||
6 | |||
7 | namespace OpenSim.Region.Caches | ||
8 | { | ||
9 | public class InventoryFolder : InventoryFolderBase | ||
10 | { | ||
11 | public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>(); | ||
12 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | ||
13 | |||
14 | public InventoryFolder() | ||
15 | { | ||
16 | } | ||
17 | |||
18 | public InventoryFolder HasSubFolder(LLUUID folderID) | ||
19 | { | ||
20 | InventoryFolder returnFolder = null; | ||
21 | if (this.SubFolders.ContainsKey(folderID)) | ||
22 | { | ||
23 | returnFolder = this.SubFolders[folderID]; | ||
24 | } | ||
25 | else | ||
26 | { | ||
27 | foreach (InventoryFolder folder in this.SubFolders.Values) | ||
28 | { | ||
29 | returnFolder = folder.HasSubFolder(folderID); | ||
30 | if (returnFolder != null) | ||
31 | { | ||
32 | break; | ||
33 | } | ||
34 | } | ||
35 | } | ||
36 | return returnFolder; | ||
37 | } | ||
38 | |||
39 | public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type) | ||
40 | { | ||
41 | InventoryFolder subFold = new InventoryFolder(); | ||
42 | subFold.name = folderName; | ||
43 | subFold.folderID = folderID; | ||
44 | subFold.type = type; | ||
45 | subFold.parentID = this.folderID; | ||
46 | subFold.agentID = this.agentID; | ||
47 | this.SubFolders.Add(subFold.folderID, subFold); | ||
48 | return subFold; | ||
49 | } | ||
50 | } | ||
51 | } | ||
diff --git a/OpenSim/Region/Caches/UserProfileCache.cs b/OpenSim/Region/Caches/UserProfileCache.cs deleted file mode 100644 index 0717e55..0000000 --- a/OpenSim/Region/Caches/UserProfileCache.cs +++ /dev/null | |||
@@ -1,75 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Data; | ||
6 | |||
7 | namespace OpenSim.Region.Caches | ||
8 | { | ||
9 | public class UserProfileCache | ||
10 | { | ||
11 | public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>(); | ||
12 | |||
13 | public UserProfileCache() | ||
14 | { | ||
15 | |||
16 | } | ||
17 | |||
18 | /// <summary> | ||
19 | /// A new user has moved into a region in this instance | ||
20 | /// so get info from servers | ||
21 | /// </summary> | ||
22 | /// <param name="userID"></param> | ||
23 | public void AddNewUser(LLUUID userID) | ||
24 | { | ||
25 | |||
26 | } | ||
27 | |||
28 | /// <summary> | ||
29 | /// A user has left this instance | ||
30 | /// so make sure servers have been updated | ||
31 | /// Then remove cached info | ||
32 | /// </summary> | ||
33 | /// <param name="userID"></param> | ||
34 | public void UserLogOut(LLUUID userID) | ||
35 | { | ||
36 | |||
37 | } | ||
38 | |||
39 | /// <summary> | ||
40 | /// Request the user profile from User server | ||
41 | /// </summary> | ||
42 | /// <param name="userID"></param> | ||
43 | private void RequestUserProfileForUser(LLUUID userID) | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | /// <summary> | ||
49 | /// Request Iventory Info from Inventory server | ||
50 | /// </summary> | ||
51 | /// <param name="userID"></param> | ||
52 | private void RequestInventoryForUser(LLUUID userID) | ||
53 | { | ||
54 | |||
55 | } | ||
56 | |||
57 | /// <summary> | ||
58 | /// Make sure UserProfile is updated on user server | ||
59 | /// </summary> | ||
60 | /// <param name="userID"></param> | ||
61 | private void UpdateUserProfileToServer(LLUUID userID) | ||
62 | { | ||
63 | |||
64 | } | ||
65 | |||
66 | /// <summary> | ||
67 | /// Update Inventory data to Inventory server | ||
68 | /// </summary> | ||
69 | /// <param name="userID"></param> | ||
70 | private void UpdateInventoryToServer(LLUUID userID) | ||
71 | { | ||
72 | |||
73 | } | ||
74 | } | ||
75 | } | ||