diff options
Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index ce2b856..eb09de3 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -688,6 +688,20 @@ namespace OpenSim | |||
688 | 688 | ||
689 | break; | 689 | break; |
690 | 690 | ||
691 | case "export-map": | ||
692 | if (m_sceneManager.CurrentScene != null) | ||
693 | { | ||
694 | if (cmdparams.Length > 0) | ||
695 | { | ||
696 | m_sceneManager.CurrentScene.ExportWorldMap(cmdparams[0]); | ||
697 | } | ||
698 | else | ||
699 | { | ||
700 | m_sceneManager.CurrentScene.ExportWorldMap("exportmap.jpg"); | ||
701 | } | ||
702 | } | ||
703 | break; | ||
704 | |||
691 | default: | 705 | default: |
692 | m_log.Error("Unknown command"); | 706 | m_log.Error("Unknown command"); |
693 | break; | 707 | break; |