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author | Tedd Hansen | 2007-08-14 15:59:36 +0000 |
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committer | Tedd Hansen | 2007-08-14 15:59:36 +0000 |
commit | afaa12a9e2fd24c03c0f46716e9758cc591703c2 (patch) | |
tree | f6f6977314ab65d88822b592378806142090e99d /OpenSim/Region/Application | |
parent | More inventory work, should be able to now create new inventory folders and t... (diff) | |
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ScriptEngine: Some error handling, logs to logger
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 4b95e02..1d1d337 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -155,7 +155,7 @@ namespace OpenSim | |||
155 | } | 155 | } |
156 | 156 | ||
157 | // Load all script engines found | 157 | // Load all script engines found |
158 | //OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader(); | 158 | OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader(m_log); |
159 | 159 | ||
160 | for (int i = 0; i < configFiles.Length; i++) | 160 | for (int i = 0; i < configFiles.Length; i++) |
161 | { | 161 | { |
@@ -166,11 +166,11 @@ namespace OpenSim | |||
166 | UDPServer udpServer; | 166 | UDPServer udpServer; |
167 | Scene scene = SetupScene(regionInfo, out udpServer); | 167 | Scene scene = SetupScene(regionInfo, out udpServer); |
168 | 168 | ||
169 | 169 | ||
170 | //OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine"); | 170 | OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine"); |
171 | //scene.AddScriptEngine(ScriptEngine); | 171 | scene.AddScriptEngine(ScriptEngine, m_log); |
172 | //// TODO: TEMP load default script | 172 | // TODO: TEMP load default script |
173 | //ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST"); | 173 | ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST"); |
174 | 174 | ||
175 | 175 | ||
176 | m_localScenes.Add(scene); | 176 | m_localScenes.Add(scene); |