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author | Justin Clark-Casey (justincc) | 2012-10-11 23:28:53 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-11 23:28:53 +0100 |
commit | 1f2472d0fcd86a7ae09c01ecb3508eab001ce033 (patch) | |
tree | 2668a8dc7ede987d1b104292508c311c03a37e59 /OpenSim/Region/Application | |
parent | Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRan... (diff) | |
download | opensim-SC_OLD-1f2472d0fcd86a7ae09c01ecb3508eab001ce033.zip opensim-SC_OLD-1f2472d0fcd86a7ae09c01ecb3508eab001ce033.tar.gz opensim-SC_OLD-1f2472d0fcd86a7ae09c01ecb3508eab001ce033.tar.bz2 opensim-SC_OLD-1f2472d0fcd86a7ae09c01ecb3508eab001ce033.tar.xz |
Extend "show stats" command to "show stats [list|all|<category name>]"
This allows different categories of stats to be shown, with options to list categories or show all stats.
Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism.
This commit also adds percentage stats for packets and blocks reused from the packet pool.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 72 |
1 files changed, 35 insertions, 37 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index f784398..4f1b439 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -223,8 +223,6 @@ namespace OpenSim | |||
223 | 223 | ||
224 | base.StartupSpecific(); | 224 | base.StartupSpecific(); |
225 | 225 | ||
226 | m_stats = StatsManager.SimExtraStats; | ||
227 | |||
228 | // Create a ModuleLoader instance | 226 | // Create a ModuleLoader instance |
229 | m_moduleLoader = new ModuleLoader(m_config.Source); | 227 | m_moduleLoader = new ModuleLoader(m_config.Source); |
230 | 228 | ||
@@ -234,51 +232,51 @@ namespace OpenSim | |||
234 | plugin.PostInitialise(); | 232 | plugin.PostInitialise(); |
235 | } | 233 | } |
236 | 234 | ||
237 | AddPluginCommands(); | 235 | if (m_console != null) |
236 | { | ||
237 | StatsManager.RegisterConsoleCommands(m_console); | ||
238 | AddPluginCommands(m_console); | ||
239 | } | ||
238 | } | 240 | } |
239 | 241 | ||
240 | protected virtual void AddPluginCommands() | 242 | protected virtual void AddPluginCommands(CommandConsole console) |
241 | { | 243 | { |
242 | // If console exists add plugin commands. | 244 | List<string> topics = GetHelpTopics(); |
243 | if (m_console != null) | ||
244 | { | ||
245 | List<string> topics = GetHelpTopics(); | ||
246 | 245 | ||
247 | foreach (string topic in topics) | 246 | foreach (string topic in topics) |
248 | { | 247 | { |
249 | string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1); | 248 | string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1); |
250 | 249 | ||
251 | // This is a hack to allow the user to enter the help command in upper or lowercase. This will go | 250 | // This is a hack to allow the user to enter the help command in upper or lowercase. This will go |
252 | // away at some point. | 251 | // away at some point. |
253 | m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic, | 252 | console.Commands.AddCommand(capitalizedTopic, false, "help " + topic, |
254 | "help " + capitalizedTopic, | 253 | "help " + capitalizedTopic, |
255 | "Get help on plugin command '" + topic + "'", | 254 | "Get help on plugin command '" + topic + "'", |
256 | HandleCommanderHelp); | 255 | HandleCommanderHelp); |
257 | m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic, | 256 | console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic, |
258 | "help " + capitalizedTopic, | 257 | "help " + capitalizedTopic, |
259 | "Get help on plugin command '" + topic + "'", | 258 | "Get help on plugin command '" + topic + "'", |
260 | HandleCommanderHelp); | 259 | HandleCommanderHelp); |
261 | 260 | ||
262 | ICommander commander = null; | 261 | ICommander commander = null; |
263 | 262 | ||
264 | Scene s = SceneManager.CurrentOrFirstScene; | 263 | Scene s = SceneManager.CurrentOrFirstScene; |
265 | 264 | ||
266 | if (s != null && s.GetCommanders() != null) | 265 | if (s != null && s.GetCommanders() != null) |
267 | { | 266 | { |
268 | if (s.GetCommanders().ContainsKey(topic)) | 267 | if (s.GetCommanders().ContainsKey(topic)) |
269 | commander = s.GetCommanders()[topic]; | 268 | commander = s.GetCommanders()[topic]; |
270 | } | 269 | } |
271 | 270 | ||
272 | if (commander == null) | 271 | if (commander == null) |
273 | continue; | 272 | continue; |
274 | 273 | ||
275 | foreach (string command in commander.Commands.Keys) | 274 | foreach (string command in commander.Commands.Keys) |
276 | { | 275 | { |
277 | m_console.Commands.AddCommand(capitalizedTopic, false, | 276 | console.Commands.AddCommand(capitalizedTopic, false, |
278 | topic + " " + command, | 277 | topic + " " + command, |
279 | topic + " " + commander.Commands[command].ShortHelp(), | 278 | topic + " " + commander.Commands[command].ShortHelp(), |
280 | String.Empty, HandleCommanderCommand); | 279 | String.Empty, HandleCommanderCommand); |
281 | } | ||
282 | } | 280 | } |
283 | } | 281 | } |
284 | } | 282 | } |