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authorJustin Clark-Casey (justincc)2012-11-23 02:22:30 +0000
committerJustin Clark-Casey (justincc)2012-11-23 02:22:30 +0000
commit8c8c8a00a47b61fcfd4a500ac8f13aa1aafaad26 (patch)
treefbaa01d3747e741d3384603b77c72813b2aa8b86 /OpenSim/Region/Application
parentAdd regression test for checking scene close when SceneManager is asked to close (diff)
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Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working.
This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs20
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs11
2 files changed, 26 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 17b2167..cffbb3b 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -664,12 +664,20 @@ namespace OpenSim
664 664
665 if (!SceneManager.TrySetCurrentScene(newRegionName)) 665 if (!SceneManager.TrySetCurrentScene(newRegionName))
666 MainConsole.Instance.Output(String.Format("Couldn't select region {0}", newRegionName)); 666 MainConsole.Instance.Output(String.Format("Couldn't select region {0}", newRegionName));
667 else
668 RefreshPrompt();
667 } 669 }
668 else 670 else
669 { 671 {
670 MainConsole.Instance.Output("Usage: change region <region name>"); 672 MainConsole.Instance.Output("Usage: change region <region name>");
671 } 673 }
674 }
672 675
676 /// <summary>
677 /// Refreshs prompt with the current selection details.
678 /// </summary>
679 private void RefreshPrompt()
680 {
673 string regionName = (SceneManager.CurrentScene == null ? "root" : SceneManager.CurrentScene.RegionInfo.RegionName); 681 string regionName = (SceneManager.CurrentScene == null ? "root" : SceneManager.CurrentScene.RegionInfo.RegionName);
674 MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName)); 682 MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName));
675 683
@@ -691,6 +699,18 @@ namespace OpenSim
691 m_console.ConsoleScene = SceneManager.CurrentScene; 699 m_console.ConsoleScene = SceneManager.CurrentScene;
692 } 700 }
693 701
702 protected override void HandleRestartRegion(RegionInfo whichRegion)
703 {
704 base.HandleRestartRegion(whichRegion);
705
706 // Where we are restarting multiple scenes at once, a previous call to RefreshPrompt may have set the
707 // m_console.ConsoleScene to null (indicating all scenes).
708 if (m_console.ConsoleScene != null && whichRegion.RegionName == ((Scene)m_console.ConsoleScene).Name)
709 SceneManager.TrySetCurrentScene(whichRegion.RegionName);
710
711 RefreshPrompt();
712 }
713
694 /// <summary> 714 /// <summary>
695 /// Turn on some debugging values for OpenSim. 715 /// Turn on some debugging values for OpenSim.
696 /// </summary> 716 /// </summary>
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index b40aa4b..c3c87e7 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -299,7 +299,7 @@ namespace OpenSim
299 // Called from base.StartUp() 299 // Called from base.StartUp()
300 300
301 m_httpServerPort = m_networkServersInfo.HttpListenerPort; 301 m_httpServerPort = m_networkServersInfo.HttpListenerPort;
302 SceneManager.OnRestartSim += handleRestartRegion; 302 SceneManager.OnRestartSim += HandleRestartRegion;
303 303
304 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is 304 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is
305 // heavily used during initial startup. 305 // heavily used during initial startup.
@@ -735,9 +735,11 @@ namespace OpenSim
735 } 735 }
736 } 736 }
737 737
738 public void handleRestartRegion(RegionInfo whichRegion) 738 protected virtual void HandleRestartRegion(RegionInfo whichRegion)
739 { 739 {
740 m_log.Info("[OPENSIM]: Got restart signal from SceneManager"); 740 m_log.InfoFormat(
741 "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})",
742 whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY);
741 743
742 ShutdownClientServer(whichRegion); 744 ShutdownClientServer(whichRegion);
743 IScene scene; 745 IScene scene;
@@ -883,7 +885,6 @@ namespace OpenSim
883 m_log.Info("[SHUTDOWN]: Closing all threads"); 885 m_log.Info("[SHUTDOWN]: Closing all threads");
884 m_log.Info("[SHUTDOWN]: Killing listener thread"); 886 m_log.Info("[SHUTDOWN]: Killing listener thread");
885 m_log.Info("[SHUTDOWN]: Killing clients"); 887 m_log.Info("[SHUTDOWN]: Killing clients");
886 // TODO: implement this
887 m_log.Info("[SHUTDOWN]: Closing console and terminating"); 888 m_log.Info("[SHUTDOWN]: Closing console and terminating");
888 889
889 try 890 try
@@ -892,7 +893,7 @@ namespace OpenSim
892 } 893 }
893 catch (Exception e) 894 catch (Exception e)
894 { 895 {
895 m_log.ErrorFormat("[SHUTDOWN]: Ignoring failure during shutdown - {0}", e); 896 m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e);
896 } 897 }
897 } 898 }
898 899