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authorJustin Clark-Casey (justincc)2010-04-16 22:29:11 +0100
committerJustin Clark-Casey (justincc)2010-04-16 22:29:11 +0100
commitbf3956aeb0a44d0dd455e330234fcf0e18f5ea43 (patch)
treeef98a5c369f1359ee1ebcfd9e90ad945039c9c17 /OpenSim/Region/Application
parentadd a missing initialization of the m_memoryCache in XmlRpcGroupsServicesConn... (diff)
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Add --skip-assets option to load oar.
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--[-rwxr-xr-x]OpenSim/Region/Application/OpenSim.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 38b2084..1395030 100755..100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -251,8 +251,9 @@ namespace OpenSim
251 "Save named prim to XML2", SavePrimsXml2); 251 "Save named prim to XML2", SavePrimsXml2);
252 252
253 m_console.Commands.AddCommand("region", false, "load oar", 253 m_console.Commands.AddCommand("region", false, "load oar",
254 "load oar [--merge] <oar name>", 254 "load oar [--merge] [--skip-assets] <oar name>",
255 "Load a region's data from OAR archive", LoadOar); 255 "Load a region's data from OAR archive. --merge will merge the oar with the existing scene. --skip-assets will load the oar but ignore the assets it contains",
256 LoadOar);
256 257
257 m_console.Commands.AddCommand("region", false, "save oar", 258 m_console.Commands.AddCommand("region", false, "save oar",
258 "save oar <oar name>", 259 "save oar <oar name>",