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authorMW2007-06-27 15:28:52 +0000
committerMW2007-06-27 15:28:52 +0000
commit646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch)
tree770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Region/Application
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Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/Application.cs121
-rw-r--r--OpenSim/Region/Application/OpenSim.csproj181
-rw-r--r--OpenSim/Region/Application/OpenSim.csproj.user13
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs476
4 files changed, 791 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs
new file mode 100644
index 0000000..40701b0
--- /dev/null
+++ b/OpenSim/Region/Application/Application.cs
@@ -0,0 +1,121 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenSim.Framework.Console;
32
33namespace OpenSim
34{
35 public class Application
36 {
37 //could move our main function into OpenSimMain and kill this class
38 [STAThread]
39 public static void Main(string[] args)
40 {
41 Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
42 Console.WriteLine("Starting...\n");
43
44 bool sandBoxMode = false;
45 bool startLoginServer = false;
46 string physicsEngine = "basicphysics";
47 bool allowFlying = false;
48 bool userAccounts = false;
49 bool gridLocalAsset = false;
50 bool useConfigFile = false;
51 bool silent = false;
52 string configFile = "simconfig.xml";
53
54 for (int i = 0; i < args.Length; i++)
55 {
56 if (args[i] == "-sandbox")
57 {
58 sandBoxMode = true;
59 startLoginServer = true;
60 }
61 /*
62 if (args[i] == "-loginserver")
63 {
64 startLoginServer = true;
65 }*/
66 if (args[i] == "-accounts")
67 {
68 userAccounts = true;
69 }
70 if (args[i] == "-realphysx")
71 {
72 physicsEngine = "RealPhysX";
73 allowFlying = true;
74 }
75 if (args[i] == "-ode")
76 {
77 physicsEngine = "OpenDynamicsEngine";
78 allowFlying = true;
79 }
80 if (args[i] == "-localasset")
81 {
82 gridLocalAsset = true;
83 }
84 if (args[i] == "-configfile")
85 {
86 useConfigFile = true;
87 }
88 if (args[i] == "-noverbose")
89 {
90 silent = true;
91 }
92 if (args[i] == "-config")
93 {
94 try
95 {
96 i++;
97 configFile = args[i];
98 }
99 catch (Exception e)
100 {
101 Console.WriteLine("-config: Please specify a config file. (" + e.ToString() + ")");
102 }
103 }
104 }
105
106 OpenSimMain sim = new OpenSimMain(sandBoxMode, startLoginServer, physicsEngine, useConfigFile, silent, configFile);
107 // OpenSimRoot.Instance.Application = sim;
108 sim.m_sandbox = sandBoxMode;
109 sim.user_accounts = userAccounts;
110 sim.gridLocalAsset = gridLocalAsset;
111 OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = allowFlying;
112
113 sim.StartUp();
114
115 while (true)
116 {
117 OpenSim.Framework.Console.MainLog.Instance.MainLogPrompt();
118 }
119 }
120 }
121}
diff --git a/OpenSim/Region/Application/OpenSim.csproj b/OpenSim/Region/Application/OpenSim.csproj
new file mode 100644
index 0000000..214f2cf
--- /dev/null
+++ b/OpenSim/Region/Application/OpenSim.csproj
@@ -0,0 +1,181 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
17 <OutputType>Exe</OutputType>
18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim</RootNamespace>
20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\..\..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
59 </PropertyGroup>
60 <ItemGroup>
61 <Reference Include="Axiom.MathLib.dll" >
62 <HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath>
63 <Private>False</Private>
64 </Reference>
65 <Reference Include="Db4objects.Db4o.dll" >
66 <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="libsecondlife.dll" >
70 <HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="System" >
74 <HintPath>System.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="System.Xml" >
78 <HintPath>System.Xml.dll</HintPath>
79 <Private>False</Private>
80 </Reference>
81 <Reference Include="XMLRPC.dll" >
82 <HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
83 <Private>False</Private>
84 </Reference>
85 </ItemGroup>
86 <ItemGroup>
87 <ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
88 <Name>OpenSim.Framework</Name>
89 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
90 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
91 <Private>False</Private>
92 </ProjectReference>
93 <ProjectReference Include="..\..\Framework\Communications\OpenSim.Framework.Communications.csproj">
94 <Name>OpenSim.Framework.Communications</Name>
95 <Project>{CB52B7E7-0000-0000-0000-000000000000}</Project>
96 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
97 <Private>False</Private>
98 </ProjectReference>
99 <ProjectReference Include="..\..\Framework\Communications.OGS1\OpenSim.Framework.Communications.OGS1.csproj">
100 <Name>OpenSim.Framework.Communications.OGS1</Name>
101 <Project>{6109024D-0000-0000-0000-000000000000}</Project>
102 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
103 <Private>False</Private>
104 </ProjectReference>
105 <ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
106 <Name>OpenSim.Framework.Console</Name>
107 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
108 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
109 <Private>False</Private>
110 </ProjectReference>
111 <ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj">
112 <Name>OpenSim.Framework.GenericConfig.Xml</Name>
113 <Project>{C74E4A30-0000-0000-0000-000000000000}</Project>
114 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
115 <Private>False</Private>
116 </ProjectReference>
117 <ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj">
118 <Name>OpenSim.Framework.Servers</Name>
119 <Project>{2CC71860-0000-0000-0000-000000000000}</Project>
120 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
121 <Private>False</Private>
122 </ProjectReference>
123 <ProjectReference Include="..\..\Framework\UserManager\OpenSim.Framework.UserManagement.csproj">
124 <Name>OpenSim.Framework.UserManagement</Name>
125 <Project>{586E2916-0000-0000-0000-000000000000}</Project>
126 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
127 <Private>False</Private>
128 </ProjectReference>
129 <ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj">
130 <Name>OpenSim.Region.Caches</Name>
131 <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project>
132 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
133 <Private>False</Private>
134 </ProjectReference>
135 <ProjectReference Include="..\ClientStack\OpenSim.Region.ClientStack.csproj">
136 <Name>OpenSim.Region.ClientStack</Name>
137 <Project>{DC3698B2-0000-0000-0000-000000000000}</Project>
138 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
139 <Private>False</Private>
140 </ProjectReference>
141 <ProjectReference Include="..\LocalCommunications\OpenSim.Region.LocalCommunications.csproj">
142 <Name>OpenSim.Region.LocalCommunications</Name>
143 <Project>{EB3A1BA8-0000-0000-0000-000000000000}</Project>
144 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
145 <Private>False</Private>
146 </ProjectReference>
147 <ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj">
148 <Name>OpenSim.Region.Physics.Manager</Name>
149 <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project>
150 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
151 <Private>False</Private>
152 </ProjectReference>
153 <ProjectReference Include="..\Simulation\OpenSim.Region.Simulation.csproj">
154 <Name>OpenSim.Region.Simulation</Name>
155 <Project>{C0DAB338-0000-0000-0000-000000000000}</Project>
156 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
157 <Private>False</Private>
158 </ProjectReference>
159 <ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj">
160 <Name>OpenSim.Region.Terrain.BasicTerrain</Name>
161 <Project>{C9E0F891-0000-0000-0000-000000000000}</Project>
162 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
163 <Private>False</Private>
164 </ProjectReference>
165 </ItemGroup>
166 <ItemGroup>
167 <Compile Include="Application.cs">
168 <SubType>Code</SubType>
169 </Compile>
170 <Compile Include="OpenSimMain.cs">
171 <SubType>Code</SubType>
172 </Compile>
173 </ItemGroup>
174 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
175 <PropertyGroup>
176 <PreBuildEvent>
177 </PreBuildEvent>
178 <PostBuildEvent>
179 </PostBuildEvent>
180 </PropertyGroup>
181</Project>
diff --git a/OpenSim/Region/Application/OpenSim.csproj.user b/OpenSim/Region/Application/OpenSim.csproj.user
new file mode 100644
index 0000000..2ff1c4c
--- /dev/null
+++ b/OpenSim/Region/Application/OpenSim.csproj.user
@@ -0,0 +1,13 @@
1<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
4 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
5 <StartArguments>-loginserver -sandbox -accounts</StartArguments>
6 <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath>
7 <LastOpenVersion>8.0.50727</LastOpenVersion>
8 <ProjectView>ProjectFiles</ProjectView>
9 <ProjectTrust>0</ProjectTrust>
10 </PropertyGroup>
11 <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
12 <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
13</Project>
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
new file mode 100644
index 0000000..7da2263
--- /dev/null
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -0,0 +1,476 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Text;
31using System.IO;
32using System.Threading;
33using System.Net;
34using System.Net.Sockets;
35using System.Timers;
36using System.Reflection;
37using System.Collections;
38using System.Collections.Generic;
39using libsecondlife;
40using libsecondlife.Packets;
41using OpenSim.Region;
42using OpenSim.Region.Scenes;
43using OpenSim.Terrain;
44using OpenSim.Framework.Interfaces;
45using OpenSim.Framework.Types;
46using OpenSim.Framework;
47using OpenSim.Assets;
48using OpenSim.Caches;
49using OpenSim.Framework.Console;
50using OpenSim.Physics.Manager;
51using Nwc.XmlRpc;
52using OpenSim.Servers;
53using OpenSim.GenericConfig;
54using OpenGrid.Framework.Communications;
55using OpenSim.LocalCommunications;
56using OpenGrid.Framework.Communications.OGS1;
57
58namespace OpenSim
59{
60
61 public class OpenSimMain : RegionApplicationBase, conscmd_callback
62 {
63 // private CheckSumServer checkServer;
64 protected CommunicationsManager commsManager;
65
66 private bool m_silent;
67 private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log";
68
69 public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
70 {
71 this.configFileSetup = useConfigFile;
72 m_sandbox = sandBoxMode;
73 m_loginserver = startLoginServer;
74 m_physicsEngine = physicsEngine;
75 m_config = configFile;
76 m_silent = silent;
77 }
78
79 /// <summary>
80 /// Performs initialisation of the world, such as loading configuration from disk.
81 /// </summary>
82 public override void StartUp()
83 {
84 this.serversData = new NetworkServersInfo();
85
86 this.localConfig = new XmlConfig(m_config);
87 this.localConfig.LoadData();
88
89 if (this.configFileSetup)
90 {
91 this.SetupFromConfigFile(this.localConfig);
92 }
93
94 m_log = new LogBase(m_logFilename, "Region", this, m_silent);
95 OpenSim.Framework.Console.MainLog.Instance = m_log;
96
97 m_log.Verbose( "Main.cs:Startup() - Loading configuration");
98 this.serversData.InitConfig(this.m_sandbox, this.localConfig);
99 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
100
101 ScenePresence.LoadTextureFile("avatar-texture.dat");
102
103 ClientView.TerrainManager = new TerrainManager(new SecondLife());
104
105 CommunicationsLocal sandboxCommunications = null;
106 if (m_sandbox)
107 {
108 this.SetupLocalGridServers();
109 // this.checkServer = new CheckSumServer(12036);
110 // this.checkServer.ServerListener();
111 sandboxCommunications = new CommunicationsLocal(this.serversData);
112 this.commsManager = sandboxCommunications;
113 }
114 else
115 {
116 this.SetupRemoteGridServers();
117 this.commsManager = new GridCommsManager(this.serversData);
118 }
119
120 startuptime = DateTime.Now;
121
122 this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
123 this.physManager.LoadPlugins();
124
125 this.SetupHttpListener();
126
127 this.SetupWorld();
128
129 m_log.Verbose( "Main.cs:Startup() - Initialising HTTP server");
130
131
132
133 if (m_sandbox)
134 {
135 httpServer.AddXmlRPCHandler("login_to_simulator", sandboxCommunications.UserServices.XmlRpcLoginMethod);
136 }
137
138 //Start http server
139 m_log.Verbose( "Main.cs:Startup() - Starting HTTP server");
140 httpServer.Start();
141
142 // Start UDP servers
143 for (int i = 0; i < m_udpServer.Count; i++)
144 {
145 this.m_udpServer[i].ServerListener();
146 }
147
148 }
149
150 # region Setup methods
151 protected override void SetupLocalGridServers()
152 {
153 try
154 {
155 AssetCache = new AssetCache("OpenSim.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey);
156 InventoryCache = new InventoryCache();
157 }
158 catch (Exception e)
159 {
160 m_log.Error( e.Message + "\nSorry, could not setup local cache");
161 Environment.Exit(1);
162 }
163
164 }
165
166 protected override void SetupRemoteGridServers()
167 {
168 try
169 {
170 AssetCache = new AssetCache("OpenSim.GridInterfaces.Remote.dll", this.serversData.AssetURL, this.serversData.AssetSendKey);
171 InventoryCache = new InventoryCache();
172 }
173 catch (Exception e)
174 {
175 m_log.Error( e.Message + "\nSorry, could not setup remote cache");
176 Environment.Exit(1);
177 }
178 }
179
180 protected override void SetupWorld()
181 {
182 IGenericConfig regionConfig;
183 Scene LocalWorld;
184 UDPServer udpServer;
185 RegionInfo regionDat = new RegionInfo();
186 AuthenticateSessionsBase authenBase;
187
188 string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "Regions");
189 string[] configFiles = Directory.GetFiles(path, "*.xml");
190
191 if (configFiles.Length == 0)
192 {
193 string path2 = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "Regions");
194 string path3 = Path.Combine(path2, "default.xml");
195 Console.WriteLine("Creating default region config file");
196 //TODO create default region
197 IGenericConfig defaultConfig = new XmlConfig(path3);
198 defaultConfig.LoadData();
199 defaultConfig.Commit();
200 defaultConfig.Close();
201 defaultConfig = null;
202 configFiles = Directory.GetFiles(path, "*.xml");
203 }
204
205 for (int i = 0; i < configFiles.Length; i++)
206 {
207 regionDat = new RegionInfo();
208 if (m_sandbox)
209 {
210 AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); // new AuthenticateSessionsLocal();
211 this.AuthenticateSessionsHandler.Add(authen);
212 authenBase = authen;
213 }
214 else
215 {
216 AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); //new AuthenticateSessionsRemote();
217 this.AuthenticateSessionsHandler.Add(authen);
218 authenBase = authen;
219 }
220 Console.WriteLine("Loading region config file");
221 regionConfig = new XmlConfig(configFiles[i]);
222 regionConfig.LoadData();
223 regionDat.InitConfig(this.m_sandbox, regionConfig);
224 regionConfig.Close();
225
226 udpServer = new UDPServer(regionDat.CommsIPListenPort, this.AssetCache, this.InventoryCache, this.m_log, authenBase);
227
228 m_udpServer.Add(udpServer);
229 this.regionData.Add(regionDat);
230
231 /*
232 m_log.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString());
233 m_log.Verbose( "Initialising world");
234 m_log.componentname = "Region " + regionData.RegionName;
235 */
236
237 LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager, this.AssetCache, httpServer);
238 this.m_localWorld.Add(LocalWorld);
239 //LocalWorld.InventoryCache = InventoryCache;
240 //LocalWorld.AssetCache = AssetCache;
241
242 udpServer.LocalWorld = LocalWorld;
243
244 LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
245 LocalWorld.LoadWorldMap();
246
247 m_log.Verbose( "Main.cs:Startup() - Starting up messaging system");
248 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine);
249 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
250 LocalWorld.LoadPrimsFromStorage();
251 LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
252
253
254 LocalWorld.StartTimer();
255 }
256 }
257
258 protected override void SetupHttpListener()
259 {
260 httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort);
261
262 if (!this.m_sandbox)
263 {
264
265 // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server
266
267
268 httpServer.AddRestHandler("GET", "/simstatus/",
269 delegate(string request, string path, string param)
270 {
271 return "OK";
272 });
273 }
274 }
275
276 protected override void ConnectToRemoteGridServer()
277 {
278
279 }
280
281 #endregion
282
283 private void SetupFromConfigFile(IGenericConfig configData)
284 {
285 // Log filename
286 string attri = "";
287 attri = configData.GetAttribute("LogFilename");
288 if (String.IsNullOrEmpty(attri))
289 {
290 }
291 else
292 {
293 m_logFilename = attri;
294 }
295
296 // SandBoxMode
297 attri = "";
298 attri = configData.GetAttribute("SandBox");
299 if ((attri == "") || ((attri != "false") && (attri != "true")))
300 {
301 this.m_sandbox = false;
302 configData.SetAttribute("SandBox", "false");
303 }
304 else
305 {
306 this.m_sandbox = Convert.ToBoolean(attri);
307 }
308
309 // LoginServer
310 attri = "";
311 attri = configData.GetAttribute("LoginServer");
312 if ((attri == "") || ((attri != "false") && (attri != "true")))
313 {
314 this.m_loginserver = false;
315 configData.SetAttribute("LoginServer", "false");
316 }
317 else
318 {
319 this.m_loginserver = Convert.ToBoolean(attri);
320 }
321
322 // Sandbox User accounts
323 attri = "";
324 attri = configData.GetAttribute("UserAccount");
325 if ((attri == "") || ((attri != "false") && (attri != "true")))
326 {
327 this.user_accounts = false;
328 configData.SetAttribute("UserAccounts", "false");
329 }
330 else if (attri == "true")
331 {
332 this.user_accounts = Convert.ToBoolean(attri);
333 }
334
335 // Grid mode hack to use local asset server
336 attri = "";
337 attri = configData.GetAttribute("LocalAssets");
338 if ((attri == "") || ((attri != "false") && (attri != "true")))
339 {
340 this.gridLocalAsset = false;
341 configData.SetAttribute("LocalAssets", "false");
342 }
343 else if (attri == "true")
344 {
345 this.gridLocalAsset = Convert.ToBoolean(attri);
346 }
347
348
349 attri = "";
350 attri = configData.GetAttribute("PhysicsEngine");
351 switch (attri)
352 {
353 default:
354 m_log.Warn( "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating");
355 Environment.Exit(1);
356 break;
357
358 case "":
359 this.m_physicsEngine = "basicphysics";
360 configData.SetAttribute("PhysicsEngine", "basicphysics");
361 OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = false;
362 break;
363
364 case "basicphysics":
365 this.m_physicsEngine = "basicphysics";
366 configData.SetAttribute("PhysicsEngine", "basicphysics");
367 OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = false;
368 break;
369
370 case "RealPhysX":
371 this.m_physicsEngine = "RealPhysX";
372 OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = true;
373 break;
374
375 case "OpenDynamicsEngine":
376 this.m_physicsEngine = "OpenDynamicsEngine";
377 OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = true;
378 break;
379 }
380
381 configData.Commit();
382
383 }
384
385 /// <summary>
386 /// Performs any last-minute sanity checking and shuts down the region server
387 /// </summary>
388 public virtual void Shutdown()
389 {
390 m_log.Verbose( "Main.cs:Shutdown() - Closing all threads");
391 m_log.Verbose( "Main.cs:Shutdown() - Killing listener thread");
392 m_log.Verbose( "Main.cs:Shutdown() - Killing clients");
393 // IMPLEMENT THIS
394 m_log.Verbose( "Main.cs:Shutdown() - Closing console and terminating");
395 for (int i = 0; i < m_localWorld.Count; i++)
396 {
397 ((Scene)m_localWorld[i]).Close();
398 }
399 m_log.Close();
400 Environment.Exit(0);
401 }
402
403 #region Console Commands
404 /// <summary>
405 /// Runs commands issued by the server console from the operator
406 /// </summary>
407 /// <param name="command">The first argument of the parameter (the command)</param>
408 /// <param name="cmdparams">Additional arguments passed to the command</param>
409 public void RunCmd(string command, string[] cmdparams)
410 {
411 switch (command)
412 {
413 case "help":
414 m_log.Error( "show users - show info about connected users");
415 m_log.Error( "shutdown - disconnect all clients and shutdown");
416 break;
417
418 case "show":
419 if (cmdparams.Length > 0)
420 {
421 Show(cmdparams[0]);
422 }
423 break;
424
425 case "terrain":
426 string result = "";
427 for (int i = 0; i < m_localWorld.Count; i++)
428 {
429 if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result))
430 {
431 m_log.Error(result);
432 }
433 }
434 break;
435
436 case "shutdown":
437 Shutdown();
438 break;
439
440 default:
441 m_log.Error( "Unknown command");
442 break;
443 }
444 }
445
446 /// <summary>
447 /// Outputs to the console information about the region
448 /// </summary>
449 /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param>
450 public void Show(string ShowWhat)
451 {
452 switch (ShowWhat)
453 {
454 case "uptime":
455 m_log.Error( "OpenSim has been running since " + startuptime.ToString());
456 m_log.Error( "That is " + (DateTime.Now - startuptime).ToString());
457 break;
458 case "users":
459 OpenSim.Region.Scenes.ScenePresence TempAv;
460 m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP"));
461 /* foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys)
462 {
463 if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar")
464 {
465 TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID];
466 m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
467 }
468 }*/
469 break;
470 }
471 }
472 #endregion
473 }
474
475
476} \ No newline at end of file