diff options
author | Robert Adams | 2015-09-08 04:54:16 -0700 |
---|---|---|
committer | Robert Adams | 2015-09-08 04:54:16 -0700 |
commit | e5367d822be9b05e74c859afe2d2956a3e95aa33 (patch) | |
tree | e904050a30715df587aa527d7f313755177726a7 /OpenSim/Region/Application | |
parent | add lost admin_reset_land method (diff) | |
parent | Deleted access control spec from [LoginService] section of standalone config.... (diff) | |
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Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBackground.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 125 | ||||
-rw-r--r-- | OpenSim/Region/Application/RegionApplicationBase.cs (renamed from OpenSim/Region/ClientStack/RegionApplicationBase.cs) | 36 |
3 files changed, 27 insertions, 136 deletions
diff --git a/OpenSim/Region/Application/OpenSimBackground.cs b/OpenSim/Region/Application/OpenSimBackground.cs index 008c6b0..15d9065 100644 --- a/OpenSim/Region/Application/OpenSimBackground.cs +++ b/OpenSim/Region/Application/OpenSimBackground.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim | |||
55 | base.Startup(); | 55 | base.Startup(); |
56 | 56 | ||
57 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", | 57 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", |
58 | m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : ""); | 58 | SceneManager.Scenes.Count, SceneManager.Scenes.Count > 1 ? "s" : ""); |
59 | 59 | ||
60 | WorldHasComeToAnEnd.WaitOne(); | 60 | WorldHasComeToAnEnd.WaitOne(); |
61 | WorldHasComeToAnEnd.Close(); | 61 | WorldHasComeToAnEnd.Close(); |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 9108e5d..a7ebff3 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -36,17 +36,15 @@ using log4net; | |||
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Framework.Console; | 39 | using OpenSim.Framework.Console; |
41 | using OpenSim.Framework.Servers; | 40 | using OpenSim.Framework.Servers; |
42 | using OpenSim.Framework.Servers.HttpServer; | 41 | using OpenSim.Framework.Servers.HttpServer; |
43 | using OpenSim.Framework.Monitoring; | 42 | using OpenSim.Framework.Monitoring; |
44 | using OpenSim.Region.ClientStack; | ||
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; | 43 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; |
46 | using OpenSim.Region.Framework; | 44 | using OpenSim.Region.Framework; |
47 | using OpenSim.Region.Framework.Interfaces; | 45 | using OpenSim.Region.Framework.Interfaces; |
48 | using OpenSim.Region.Framework.Scenes; | 46 | using OpenSim.Region.Framework.Scenes; |
49 | using OpenSim.Region.Physics.Manager; | 47 | using OpenSim.Region.PhysicsModules.SharedBase; |
50 | using OpenSim.Server.Base; | 48 | using OpenSim.Server.Base; |
51 | using OpenSim.Services.Base; | 49 | using OpenSim.Services.Base; |
52 | using OpenSim.Services.Interfaces; | 50 | using OpenSim.Services.Interfaces; |
@@ -121,19 +119,12 @@ namespace OpenSim | |||
121 | /// </value> | 119 | /// </value> |
122 | public OpenSimConfigSource ConfigSource { get; private set; } | 120 | public OpenSimConfigSource ConfigSource { get; private set; } |
123 | 121 | ||
124 | public List<IClientNetworkServer> ClientServers | ||
125 | { | ||
126 | get { return m_clientServers; } | ||
127 | } | ||
128 | |||
129 | protected EnvConfigSource m_EnvConfigSource = new EnvConfigSource(); | 122 | protected EnvConfigSource m_EnvConfigSource = new EnvConfigSource(); |
130 | 123 | ||
131 | public EnvConfigSource envConfigSource | 124 | public EnvConfigSource envConfigSource |
132 | { | 125 | { |
133 | get { return m_EnvConfigSource; } | 126 | get { return m_EnvConfigSource; } |
134 | } | 127 | } |
135 | |||
136 | protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); | ||
137 | 128 | ||
138 | public uint HttpServerPort | 129 | public uint HttpServerPort |
139 | { | 130 | { |
@@ -371,9 +362,9 @@ namespace OpenSim | |||
371 | /// <param name="regionInfo"></param> | 362 | /// <param name="regionInfo"></param> |
372 | /// <param name="portadd_flag"></param> | 363 | /// <param name="portadd_flag"></param> |
373 | /// <returns></returns> | 364 | /// <returns></returns> |
374 | public List<IClientNetworkServer> CreateRegion(RegionInfo regionInfo, bool portadd_flag, out IScene scene) | 365 | public void CreateRegion(RegionInfo regionInfo, bool portadd_flag, out IScene scene) |
375 | { | 366 | { |
376 | return CreateRegion(regionInfo, portadd_flag, false, out scene); | 367 | CreateRegion(regionInfo, portadd_flag, false, out scene); |
377 | } | 368 | } |
378 | 369 | ||
379 | /// <summary> | 370 | /// <summary> |
@@ -381,9 +372,9 @@ namespace OpenSim | |||
381 | /// </summary> | 372 | /// </summary> |
382 | /// <param name="regionInfo"></param> | 373 | /// <param name="regionInfo"></param> |
383 | /// <returns></returns> | 374 | /// <returns></returns> |
384 | public List<IClientNetworkServer> CreateRegion(RegionInfo regionInfo, out IScene scene) | 375 | public void CreateRegion(RegionInfo regionInfo, out IScene scene) |
385 | { | 376 | { |
386 | return CreateRegion(regionInfo, false, true, out scene); | 377 | CreateRegion(regionInfo, false, true, out scene); |
387 | } | 378 | } |
388 | 379 | ||
389 | /// <summary> | 380 | /// <summary> |
@@ -393,7 +384,7 @@ namespace OpenSim | |||
393 | /// <param name="portadd_flag"></param> | 384 | /// <param name="portadd_flag"></param> |
394 | /// <param name="do_post_init"></param> | 385 | /// <param name="do_post_init"></param> |
395 | /// <returns></returns> | 386 | /// <returns></returns> |
396 | public List<IClientNetworkServer> CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init, out IScene mscene) | 387 | public void CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init, out IScene mscene) |
397 | { | 388 | { |
398 | int port = regionInfo.InternalEndPoint.Port; | 389 | int port = regionInfo.InternalEndPoint.Port; |
399 | 390 | ||
@@ -418,8 +409,7 @@ namespace OpenSim | |||
418 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); | 409 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); |
419 | } | 410 | } |
420 | 411 | ||
421 | List<IClientNetworkServer> clientServers; | 412 | Scene scene = SetupScene(regionInfo, proxyOffset, Config); |
422 | Scene scene = SetupScene(regionInfo, proxyOffset, Config, out clientServers); | ||
423 | 413 | ||
424 | m_log.Info("[MODULES]: Loading Region's modules (old style)"); | 414 | m_log.Info("[MODULES]: Loading Region's modules (old style)"); |
425 | 415 | ||
@@ -511,14 +501,14 @@ namespace OpenSim | |||
511 | 501 | ||
512 | SceneManager.Add(scene); | 502 | SceneManager.Add(scene); |
513 | 503 | ||
514 | if (m_autoCreateClientStack) | 504 | //if (m_autoCreateClientStack) |
515 | { | 505 | //{ |
516 | foreach (IClientNetworkServer clientserver in clientServers) | 506 | // foreach (IClientNetworkServer clientserver in clientServers) |
517 | { | 507 | // { |
518 | m_clientServers.Add(clientserver); | 508 | // m_clientServers.Add(clientserver); |
519 | clientserver.Start(); | 509 | // clientserver.Start(); |
520 | } | 510 | // } |
521 | } | 511 | //} |
522 | 512 | ||
523 | if (scene.SnmpService != null) | 513 | if (scene.SnmpService != null) |
524 | { | 514 | { |
@@ -534,7 +524,7 @@ namespace OpenSim | |||
534 | scene.SnmpService.LinkUp(scene); | 524 | scene.SnmpService.LinkUp(scene); |
535 | } | 525 | } |
536 | 526 | ||
537 | return clientServers; | 527 | //return clientServers; |
538 | } | 528 | } |
539 | 529 | ||
540 | /// <summary> | 530 | /// <summary> |
@@ -673,7 +663,7 @@ namespace OpenSim | |||
673 | 663 | ||
674 | scene.DeleteAllSceneObjects(); | 664 | scene.DeleteAllSceneObjects(); |
675 | SceneManager.CloseScene(scene); | 665 | SceneManager.CloseScene(scene); |
676 | ShutdownClientServer(scene.RegionInfo); | 666 | //ShutdownClientServer(scene.RegionInfo); |
677 | 667 | ||
678 | if (!cleanup) | 668 | if (!cleanup) |
679 | return; | 669 | return; |
@@ -734,7 +724,7 @@ namespace OpenSim | |||
734 | } | 724 | } |
735 | 725 | ||
736 | SceneManager.CloseScene(scene); | 726 | SceneManager.CloseScene(scene); |
737 | ShutdownClientServer(scene.RegionInfo); | 727 | //ShutdownClientServer(scene.RegionInfo); |
738 | } | 728 | } |
739 | 729 | ||
740 | /// <summary> | 730 | /// <summary> |
@@ -755,9 +745,9 @@ namespace OpenSim | |||
755 | /// <param name="regionInfo"></param> | 745 | /// <param name="regionInfo"></param> |
756 | /// <param name="clientServer"> </param> | 746 | /// <param name="clientServer"> </param> |
757 | /// <returns></returns> | 747 | /// <returns></returns> |
758 | protected Scene SetupScene(RegionInfo regionInfo, out List<IClientNetworkServer> clientServer) | 748 | protected Scene SetupScene(RegionInfo regionInfo) |
759 | { | 749 | { |
760 | return SetupScene(regionInfo, 0, null, out clientServer); | 750 | return SetupScene(regionInfo, 0, null); |
761 | } | 751 | } |
762 | 752 | ||
763 | /// <summary> | 753 | /// <summary> |
@@ -768,55 +758,18 @@ namespace OpenSim | |||
768 | /// <param name="configSource"></param> | 758 | /// <param name="configSource"></param> |
769 | /// <param name="clientServer"> </param> | 759 | /// <param name="clientServer"> </param> |
770 | /// <returns></returns> | 760 | /// <returns></returns> |
771 | protected Scene SetupScene( | 761 | protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, IConfigSource configSource) |
772 | RegionInfo regionInfo, int proxyOffset, IConfigSource configSource, out List<IClientNetworkServer> clientServer) | ||
773 | { | 762 | { |
774 | List<IClientNetworkServer> clientNetworkServers = null; | 763 | //List<IClientNetworkServer> clientNetworkServers = null; |
775 | 764 | ||
776 | AgentCircuitManager circuitManager = new AgentCircuitManager(); | 765 | AgentCircuitManager circuitManager = new AgentCircuitManager(); |
777 | IPAddress listenIP = regionInfo.InternalEndPoint.Address; | ||
778 | //if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP)) | ||
779 | // listenIP = IPAddress.Parse("0.0.0.0"); | ||
780 | |||
781 | uint port = (uint) regionInfo.InternalEndPoint.Port; | ||
782 | |||
783 | if (m_autoCreateClientStack) | ||
784 | { | ||
785 | clientNetworkServers = m_clientStackManager.CreateServers( | ||
786 | listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, configSource, | ||
787 | circuitManager); | ||
788 | } | ||
789 | else | ||
790 | { | ||
791 | clientServer = null; | ||
792 | } | ||
793 | |||
794 | regionInfo.InternalEndPoint.Port = (int) port; | ||
795 | |||
796 | Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager); | 766 | Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager); |
797 | 767 | ||
798 | if (m_autoCreateClientStack) | ||
799 | { | ||
800 | foreach (IClientNetworkServer clientnetserver in clientNetworkServers) | ||
801 | { | ||
802 | clientnetserver.AddScene(scene); | ||
803 | } | ||
804 | } | ||
805 | clientServer = clientNetworkServers; | ||
806 | scene.LoadWorldMap(); | 768 | scene.LoadWorldMap(); |
807 | 769 | ||
808 | scene.PhysicsScene.RequestAssetMethod = scene.PhysicsRequestAsset; | ||
809 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); | ||
810 | scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight); | ||
811 | |||
812 | return scene; | 770 | return scene; |
813 | } | 771 | } |
814 | 772 | ||
815 | protected override ClientStackManager CreateClientStackManager() | ||
816 | { | ||
817 | return new ClientStackManager(m_configSettings.ClientstackDll); | ||
818 | } | ||
819 | |||
820 | protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, | 773 | protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, |
821 | IEstateDataService estateDataService, AgentCircuitManager circuitManager) | 774 | IEstateDataService estateDataService, AgentCircuitManager circuitManager) |
822 | { | 775 | { |
@@ -825,42 +778,18 @@ namespace OpenSim | |||
825 | SceneCommunicationService sceneGridService = new SceneCommunicationService(); | 778 | SceneCommunicationService sceneGridService = new SceneCommunicationService(); |
826 | 779 | ||
827 | return new Scene( | 780 | return new Scene( |
828 | regionInfo, circuitManager, physicsScene, sceneGridService, | 781 | regionInfo, circuitManager, |
829 | simDataService, estateDataService, | 782 | simDataService, estateDataService, |
830 | Config, m_version); | 783 | Config, m_version); |
831 | } | 784 | } |
832 | 785 | ||
833 | protected void ShutdownClientServer(RegionInfo whichRegion) | ||
834 | { | ||
835 | // Close and remove the clientserver for a region | ||
836 | bool foundClientServer = false; | ||
837 | int clientServerElement = 0; | ||
838 | Location location = new Location(whichRegion.RegionHandle); | ||
839 | |||
840 | for (int i = 0; i < m_clientServers.Count; i++) | ||
841 | { | ||
842 | if (m_clientServers[i].HandlesRegion(location)) | ||
843 | { | ||
844 | clientServerElement = i; | ||
845 | foundClientServer = true; | ||
846 | break; | ||
847 | } | ||
848 | } | ||
849 | |||
850 | if (foundClientServer) | ||
851 | { | ||
852 | m_clientServers[clientServerElement].Stop(); | ||
853 | m_clientServers.RemoveAt(clientServerElement); | ||
854 | } | ||
855 | } | ||
856 | |||
857 | protected virtual void HandleRestartRegion(RegionInfo whichRegion) | 786 | protected virtual void HandleRestartRegion(RegionInfo whichRegion) |
858 | { | 787 | { |
859 | m_log.InfoFormat( | 788 | m_log.InfoFormat( |
860 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", | 789 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", |
861 | whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); | 790 | whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); |
862 | 791 | ||
863 | ShutdownClientServer(whichRegion); | 792 | //ShutdownClientServer(whichRegion); |
864 | IScene scene; | 793 | IScene scene; |
865 | CreateRegion(whichRegion, true, out scene); | 794 | CreateRegion(whichRegion, true, out scene); |
866 | scene.Start(); | 795 | scene.Start(); |
@@ -868,12 +797,6 @@ namespace OpenSim | |||
868 | 797 | ||
869 | # region Setup methods | 798 | # region Setup methods |
870 | 799 | ||
871 | protected override PhysicsScene GetPhysicsScene(string osSceneIdentifier, Vector3 regionExtent) | ||
872 | { | ||
873 | return GetPhysicsScene( | ||
874 | m_configSettings.PhysicsEngine, m_configSettings.MeshEngineName, Config, osSceneIdentifier, regionExtent); | ||
875 | } | ||
876 | |||
877 | /// <summary> | 800 | /// <summary> |
878 | /// Handler to supply the current status of this sim | 801 | /// Handler to supply the current status of this sim |
879 | /// </summary> | 802 | /// </summary> |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/Application/RegionApplicationBase.cs index 332bff9..ba92fd6 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/Application/RegionApplicationBase.cs | |||
@@ -32,16 +32,15 @@ using log4net; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Communications; | ||
36 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Framework.Servers.HttpServer; | 36 | using OpenSim.Framework.Servers.HttpServer; |
38 | using OpenSim.Region.Framework; | 37 | using OpenSim.Region.Framework; |
39 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
41 | using OpenSim.Region.Physics.Manager; | 40 | using OpenSim.Region.PhysicsModules.SharedBase; |
42 | using OpenSim.Services.Interfaces; | 41 | using OpenSim.Services.Interfaces; |
43 | 42 | ||
44 | namespace OpenSim.Region.ClientStack | 43 | namespace OpenSim |
45 | { | 44 | { |
46 | public abstract class RegionApplicationBase : BaseOpenSimServer | 45 | public abstract class RegionApplicationBase : BaseOpenSimServer |
47 | { | 46 | { |
@@ -53,7 +52,6 @@ namespace OpenSim.Region.ClientStack | |||
53 | protected uint m_httpServerPort; | 52 | protected uint m_httpServerPort; |
54 | protected ISimulationDataService m_simulationDataService; | 53 | protected ISimulationDataService m_simulationDataService; |
55 | protected IEstateDataService m_estateDataService; | 54 | protected IEstateDataService m_estateDataService; |
56 | protected ClientStackManager m_clientStackManager; | ||
57 | 55 | ||
58 | public SceneManager SceneManager { get; protected set; } | 56 | public SceneManager SceneManager { get; protected set; } |
59 | public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } } | 57 | public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } } |
@@ -62,23 +60,11 @@ namespace OpenSim.Region.ClientStack | |||
62 | 60 | ||
63 | protected abstract void Initialize(); | 61 | protected abstract void Initialize(); |
64 | 62 | ||
65 | /// <summary> | ||
66 | /// Get a new physics scene. | ||
67 | /// </summary> | ||
68 | /// | ||
69 | /// <param name="osSceneIdentifier"> | ||
70 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | ||
71 | /// </param> | ||
72 | /// <returns></returns> | ||
73 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier, Vector3 regionExtent); | ||
74 | |||
75 | protected abstract ClientStackManager CreateClientStackManager(); | ||
76 | protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); | 63 | protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager); |
77 | 64 | ||
78 | protected override void StartupSpecific() | 65 | protected override void StartupSpecific() |
79 | { | 66 | { |
80 | SceneManager = SceneManager.Instance; | 67 | SceneManager = SceneManager.Instance; |
81 | m_clientStackManager = CreateClientStackManager(); | ||
82 | 68 | ||
83 | Initialize(); | 69 | Initialize(); |
84 | 70 | ||
@@ -125,23 +111,5 @@ namespace OpenSim.Region.ClientStack | |||
125 | base.StartupSpecific(); | 111 | base.StartupSpecific(); |
126 | } | 112 | } |
127 | 113 | ||
128 | /// <summary> | ||
129 | /// Get a new physics scene. | ||
130 | /// </summary> | ||
131 | /// <param name="engine">The name of the physics engine to use</param> | ||
132 | /// <param name="meshEngine">The name of the mesh engine to use</param> | ||
133 | /// <param name="config">The configuration data to pass to the physics and mesh engines</param> | ||
134 | /// <param name="osSceneIdentifier"> | ||
135 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | ||
136 | /// </param> | ||
137 | /// <returns></returns> | ||
138 | protected PhysicsScene GetPhysicsScene( | ||
139 | string engine, string meshEngine, IConfigSource config, string osSceneIdentifier, Vector3 regionExtent) | ||
140 | { | ||
141 | PhysicsPluginManager physicsPluginManager; | ||
142 | physicsPluginManager = new PhysicsPluginManager(); | ||
143 | physicsPluginManager.LoadPluginsFromAssemblies("Physics"); | ||
144 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier, regionExtent); | ||
145 | } | ||
146 | } | 114 | } |
147 | } | 115 | } |