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author | Justin Clark-Casey (justincc) | 2013-01-10 22:38:48 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-10 22:38:48 +0000 |
commit | 701ca1e4b8b3d54e1e93baf54aada3867d403075 (patch) | |
tree | fb3e2cfac51f3400e93fe581286716aaa7c1e00f /OpenSim/Region/Application | |
parent | On baked texture save, replace any HG ID with an ordinary asset ID so the HGA... (diff) | |
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Add "debug scene pbackup true|false" console command. This enables or disable periodic scene backup. For debug purposes.
If false, scene is still saved on shutdown.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index cffbb3b..492ee4a 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -239,13 +239,15 @@ namespace OpenSim | |||
239 | m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); | 239 | m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); |
240 | 240 | ||
241 | m_console.Commands.AddCommand("Debug", false, "debug scene", | 241 | m_console.Commands.AddCommand("Debug", false, "debug scene", |
242 | "debug scene active|collisions|physics|scripting|teleport true|false", | 242 | "debug scene active|collisions|pbackup|physics|scripting|teleport|updates true|false", |
243 | "Turn on scene debugging.", | 243 | "Turn on scene debugging options.", |
244 | "If active is false then main scene update and maintenance loops are suspended.\n" | 244 | "If active is false then main scene update and maintenance loops are suspended.\n" |
245 | + "If collisions is false then collisions with other objects are turned off.\n" | 245 | + "If collisions is false then collisions with other objects are turned off.\n" |
246 | + "If pbackup is false then periodic scene backup is turned off.\n" | ||
246 | + "If physics is false then all physics objects are non-physical.\n" | 247 | + "If physics is false then all physics objects are non-physical.\n" |
247 | + "If scripting is false then no scripting operations happen.\n" | 248 | + "If scripting is false then no scripting operations happen.\n" |
248 | + "If teleport is true then some extra teleport debug information is logged.", | 249 | + "If teleport is true then some extra teleport debug information is logged." |
250 | + "If updates is true then any frame which exceeds double the maximum desired frame time is logged.", | ||
249 | Debug); | 251 | Debug); |
250 | 252 | ||
251 | m_console.Commands.AddCommand("General", false, "change region", | 253 | m_console.Commands.AddCommand("General", false, "change region", |
@@ -764,7 +766,7 @@ namespace OpenSim | |||
764 | else | 766 | else |
765 | { | 767 | { |
766 | MainConsole.Instance.Output( | 768 | MainConsole.Instance.Output( |
767 | "Usage: debug scene active|scripting|collisions|physics|teleport true|false"); | 769 | "Usage: debug scene active|collisions|pbackup|physics|scripting|teleport|updates true|false"); |
768 | } | 770 | } |
769 | 771 | ||
770 | break; | 772 | break; |