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authorSean Dague2008-04-24 12:27:24 +0000
committerSean Dague2008-04-24 12:27:24 +0000
commit2a2ef42e64e202c81762adf0cc0e4cb1393f71ef (patch)
tree20768ffd9610712a51a4cc7f9f0ffbe667fbe2e2 /OpenSim/Region/Application/OpenSimMain.cs
parent* Adds much better support for attachments that you right click on in world. (diff)
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Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index b0ca496..2094578 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -249,7 +249,7 @@ namespace OpenSim
249 config.Set("enabled", "false"); 249 config.Set("enabled", "false");
250 } 250 }
251 251
252 if (DefaultConfig.Configs["Voice"] == null) 252 if (DefaultConfig.Configs["Voice"] == null)
253 DefaultConfig.AddConfig("Voice"); 253 DefaultConfig.AddConfig("Voice");
254 config = DefaultConfig.Configs["Voice"]; 254 config = DefaultConfig.Configs["Voice"];
255 if (config != null) 255 if (config != null)
@@ -522,8 +522,8 @@ namespace OpenSim
522 m_log.Info("[MODULES]: Loading Region's modules"); 522 m_log.Info("[MODULES]: Loading Region's modules");
523 523
524 List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, "."); 524 List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, ".");
525 // This needs to be ahead of the script engine load, so the 525 // This needs to be ahead of the script engine load, so the
526 // script module can pick up events exposed by a module 526 // script module can pick up events exposed by a module
527 m_moduleLoader.InitialiseSharedModules(scene); 527 m_moduleLoader.InitialiseSharedModules(scene);
528 528
529 //m_moduleLoader.PickupModules(scene, "ScriptEngines"); 529 //m_moduleLoader.PickupModules(scene, "ScriptEngines");