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authorTleiades Hax2007-10-26 11:46:27 +0000
committerTleiades Hax2007-10-26 11:46:27 +0000
commit5e7dba726896fcb84882b53952651742926e6efb (patch)
treea396337e721912fd954e8a66e26d16c375d7bab4 /OpenSim/Region/Application/OpenSimMain.cs
parentadd my set-eol-style script. Can be run on Linux (diff)
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Very early first implementation of grid based assets.
Run this on a major grid, and weep
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 55913a8..f550ee2 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -301,6 +301,10 @@ namespace OpenSim
301 { 301 {
302 assetServer = new LocalAssetServer(); 302 assetServer = new LocalAssetServer();
303 } 303 }
304 else if (m_assetStorage == "grid")
305 {
306 assetServer = new GridAssetClient(m_networkServersInfo.AssetURL);
307 }
304 else 308 else
305 { 309 {
306 SQLAssetServer sqlAssetServer = new SQLAssetServer(standaloneAssetPlugin); 310 SQLAssetServer sqlAssetServer = new SQLAssetServer(standaloneAssetPlugin);