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authorlbsa712007-07-16 18:37:31 +0000
committerlbsa712007-07-16 18:37:31 +0000
commite6dea73d1f7bdc954b250b8cb03370264e11f635 (patch)
tree80ae7559bfb854961d2161115da790d425dad9eb /OpenSim/Region/Application/OpenSimMain.cs
parent* working on RegionApplicationBase (diff)
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* Removed some superfluous assigns
* Moved physics plugin scene creation into local scope
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs17
1 files changed, 12 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index d7bed31..5409fea 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -119,9 +119,6 @@ namespace OpenSim
119 119
120 startuptime = DateTime.Now; 120 startuptime = DateTime.Now;
121 121
122 this.m_physicsManager = new PhysicsPluginManager();
123 this.m_physicsManager.LoadPlugins();
124
125 this.SetupScene(); 122 this.SetupScene();
126 123
127 m_log.Verbose("Main.cs:Startup() - Initialising HTTP server"); 124 m_log.Verbose("Main.cs:Startup() - Initialising HTTP server");
@@ -231,7 +228,9 @@ namespace OpenSim
231 scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. 228 scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
232 scene.LoadWorldMap(); 229 scene.LoadWorldMap();
233 230
234 scene.PhysScene = this.m_physicsManager.GetPhysicsScene( this.m_physicsEngine ); 231 PhysicsScene physicsScene = GetPhysicsScene( m_physicsEngine );
232
233 scene.PhysScene = physicsScene;
235 scene.PhysScene.SetTerrain(scene.Terrain.getHeights1D()); 234 scene.PhysScene.SetTerrain(scene.Terrain.getHeights1D());
236 scene.LoadPrimsFromStorage(); 235 scene.LoadPrimsFromStorage();
237 236
@@ -254,6 +253,14 @@ namespace OpenSim
254 } 253 }
255 } 254 }
256 255
256 private static PhysicsScene GetPhysicsScene(string physicsEngine)
257 {
258 PhysicsPluginManager physicsPluginManager;
259 physicsPluginManager = new PhysicsPluginManager();
260 physicsPluginManager.LoadPlugins();
261 return physicsPluginManager.GetPhysicsScene( physicsEngine );
262 }
263
257 private class SimStatusHandler : IStreamHandler 264 private class SimStatusHandler : IStreamHandler
258 { 265 {
259 public byte[] Handle(string path, Stream request) 266 public byte[] Handle(string path, Stream request)
@@ -359,7 +366,7 @@ namespace OpenSim
359 this.gridLocalAsset = Convert.ToBoolean(attri); 366 this.gridLocalAsset = Convert.ToBoolean(attri);
360 } 367 }
361 368
362 369
363 attri = ""; 370 attri = "";
364 attri = configData.GetAttribute("PhysicsEngine"); 371 attri = configData.GetAttribute("PhysicsEngine");
365 switch (attri) 372 switch (attri)