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authorSean Dague2007-12-05 18:45:05 +0000
committerSean Dague2007-12-05 18:45:05 +0000
commit9c81b8a430b7fc8b0181310132f4bc9de414f19d (patch)
treeba6b03695d1bfdebfbc3c81bd55bc8ac41eeac46 /OpenSim/Region/Application/OpenSimMain.cs
parent* Applied MSSQL Patch from akokko, Thanks! akokko (diff)
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From Gary Chernega (IBM)
This patch adds x, y, and z offsets to the load-xml command. If you had a prim at 100,100,20 thats where it would get loaded everytime. This patch lets you place it at an offset from 100,100,20.. as such: load-xml <filespec> -newUI 3 1 2 Loading the prim at 103, 101, 22
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs15
1 files changed, 12 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index b941e2d..9ad6c5f 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.Environment;
42using OpenSim.Region.Environment.Interfaces; 42using OpenSim.Region.Environment.Interfaces;
43using OpenSim.Region.Environment.Scenes; 43using OpenSim.Region.Environment.Scenes;
44using OpenSim.Region.Physics.Manager; 44using OpenSim.Region.Physics.Manager;
45using libsecondlife;
45using Mono.Addins; 46using Mono.Addins;
46using Mono.Addins.Description; 47using Mono.Addins.Description;
47 48
@@ -664,6 +665,7 @@ namespace OpenSim
664 break; 665 break;
665 666
666 case "load-xml": 667 case "load-xml":
668 LLVector3 loadOffset = new LLVector3(0, 0, 0);
667 if (cmdparams.Length > 0) 669 if (cmdparams.Length > 0)
668 { 670 {
669 bool generateNewIDS = false; 671 bool generateNewIDS = false;
@@ -672,13 +674,20 @@ namespace OpenSim
672 if (cmdparams[1] == "-newUID") 674 if (cmdparams[1] == "-newUID")
673 { 675 {
674 generateNewIDS = true; 676 generateNewIDS = true;
675 } 677 }
678 if (cmdparams.Length > 2)
679 {
680 loadOffset.X = (float)Convert.ToDecimal(cmdparams[2]);
681 if (cmdparams.Length > 3) { loadOffset.Y = (float)Convert.ToDecimal(cmdparams[3]); }
682 if (cmdparams.Length > 4) { loadOffset.Z = (float)Convert.ToDecimal(cmdparams[4]); }
683 m_log.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," + loadOffset.Z + ">");
684 }
676 } 685 }
677 m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS); 686 m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
678 } 687 }
679 else 688 else
680 { 689 {
681 m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false); 690 m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
682 } 691 }
683 break; 692 break;
684 693