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author | Tedd Hansen | 2007-08-22 18:09:38 +0000 |
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committer | Tedd Hansen | 2007-08-22 18:09:38 +0000 |
commit | 5a86fd2c31ce0ede9825657c969ccaa1ef423d5c (patch) | |
tree | 66e62accbaf1b20242b82920537d40d156f0bf00 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | Added Scene.GetSceneObjectPart(uint localID) (diff) | |
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(Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index b301bf2..867f16f 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -183,8 +183,6 @@ namespace OpenSim | |||
183 | 183 | ||
184 | OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine"); | 184 | OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine"); |
185 | scene.AddScriptEngine(ScriptEngine, m_log); | 185 | scene.AddScriptEngine(ScriptEngine, m_log); |
186 | // TODO: TEMP load default script | ||
187 | ScriptEngine.StartScript(Path.Combine("ScriptEngines", "Default.lsl"), new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost()); | ||
188 | 186 | ||
189 | //Server side object editing permissions checking | 187 | //Server side object editing permissions checking |
190 | if (m_permissions) | 188 | if (m_permissions) |