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author | MW | 2007-08-10 17:22:54 +0000 |
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committer | MW | 2007-08-10 17:22:54 +0000 |
commit | 79f0ac82e328e325df28f3af3d4c98a7885a44f5 (patch) | |
tree | 2322942186b99ad92990ad7dcb79e6abdd8bed83 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | Renamed Compiler.LSL to Compiler.LSO (diff) | |
download | opensim-SC_OLD-79f0ac82e328e325df28f3af3d4c98a7885a44f5.zip opensim-SC_OLD-79f0ac82e328e325df28f3af3d4c98a7885a44f5.tar.gz opensim-SC_OLD-79f0ac82e328e325df28f3af3d4c98a7885a44f5.tar.bz2 opensim-SC_OLD-79f0ac82e328e325df28f3af3d4c98a7885a44f5.tar.xz |
Some cleaning up and removed a few old files no longer in use.
Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution.
Also some config changes:
OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists).
Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll).
So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region).
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 61 |
1 files changed, 30 insertions, 31 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 8e3f558..b052178 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -60,8 +60,8 @@ namespace OpenSim | |||
60 | public bool m_sandbox; | 60 | public bool m_sandbox; |
61 | public bool user_accounts; | 61 | public bool user_accounts; |
62 | public bool m_gridLocalAsset; | 62 | public bool m_gridLocalAsset; |
63 | protected bool m_useConfigFile; | 63 | |
64 | public string m_configFileName; | 64 | protected string m_storageDLL = "OpenSim.DataStore.NullStorage.dll"; |
65 | 65 | ||
66 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); | 66 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); |
67 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); | 67 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); |
@@ -74,31 +74,30 @@ namespace OpenSim | |||
74 | : base() | 74 | : base() |
75 | { | 75 | { |
76 | IConfigSource startupSource = configSource; | 76 | IConfigSource startupSource = configSource; |
77 | string iniFile = startupSource.Configs["Startup"].GetString("inifile", "NA"); | 77 | string iniFile = startupSource.Configs["Startup"].GetString("inifile", "OpenSim.ini"); |
78 | if (iniFile != "NA") | 78 | |
79 | //check for .INI file (either default or name passed in command line) | ||
80 | string iniFilePath = Path.Combine(Util.configDir(), iniFile); | ||
81 | if (File.Exists(iniFilePath)) | ||
79 | { | 82 | { |
80 | //a INI file is set to be used for startup settings | 83 | startupSource = new IniConfigSource(iniFilePath); |
81 | string iniFilePath = Path.Combine(Util.configDir(), iniFile); | 84 | |
82 | if (File.Exists(iniFilePath)) | 85 | //enable following line, if we want the original config source(normally commandline args) merged with ini file settings. |
83 | { | 86 | //in this case we have it so that if both sources have the same named setting, the command line value will overwrite the ini file value. |
84 | startupSource = new IniConfigSource(iniFilePath); | 87 | //(as if someone has bothered to enter a command line arg, we should take notice of it) |
85 | 88 | startupSource.Merge(configSource); | |
86 | //enable following line, if we want the original config source(normally commandline args) merged with ini file settings. | ||
87 | //in this case we have it so that if both sources have the same named setting, the command line value will overwrite the ini file value. | ||
88 | //(as if someone has bothered to enter a command line arg, we should take notice of it) | ||
89 | //startupSource.Merge(configSource); | ||
90 | } | ||
91 | } | 89 | } |
90 | |||
92 | ReadConfigSettings(startupSource); | 91 | ReadConfigSettings(startupSource); |
93 | } | 92 | } |
94 | 93 | ||
95 | protected void ReadConfigSettings(IConfigSource configSource) | 94 | protected void ReadConfigSettings(IConfigSource configSource) |
96 | { | 95 | { |
97 | m_useConfigFile = configSource.Configs["Startup"].GetBoolean("configfile", false); | ||
98 | m_sandbox = !configSource.Configs["Startup"].GetBoolean("gridmode", false); | 96 | m_sandbox = !configSource.Configs["Startup"].GetBoolean("gridmode", false); |
99 | m_physicsEngine = configSource.Configs["Startup"].GetString("physics", "basicphysics"); | 97 | m_physicsEngine = configSource.Configs["Startup"].GetString("physics", "basicphysics"); |
100 | m_configFileName = configSource.Configs["Startup"].GetString("config", "simconfig.xml"); | ||
101 | m_silent = configSource.Configs["Startup"].GetBoolean("noverbose", false); | 98 | m_silent = configSource.Configs["Startup"].GetBoolean("noverbose", false); |
99 | |||
100 | m_storageDLL = configSource.Configs["Startup"].GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll"); | ||
102 | } | 101 | } |
103 | 102 | ||
104 | /// <summary> | 103 | /// <summary> |
@@ -110,7 +109,7 @@ namespace OpenSim | |||
110 | { | 109 | { |
111 | Directory.CreateDirectory(Util.logDir()); | 110 | Directory.CreateDirectory(Util.logDir()); |
112 | } | 111 | } |
113 | 112 | ||
114 | m_log = new LogBase(Path.Combine(Util.logDir(), m_logFilename), "Region", this, m_silent); | 113 | m_log = new LogBase(Path.Combine(Util.logDir(), m_logFilename), "Region", this, m_silent); |
115 | MainLog.Instance = m_log; | 114 | MainLog.Instance = m_log; |
116 | 115 | ||
@@ -131,12 +130,12 @@ namespace OpenSim | |||
131 | } | 130 | } |
132 | 131 | ||
133 | string regionConfigPath = Path.Combine(Util.configDir(), "Regions"); | 132 | string regionConfigPath = Path.Combine(Util.configDir(), "Regions"); |
134 | 133 | ||
135 | if (!Directory.Exists(regionConfigPath)) | 134 | if (!Directory.Exists(regionConfigPath)) |
136 | { | 135 | { |
137 | Directory.CreateDirectory(regionConfigPath); | 136 | Directory.CreateDirectory(regionConfigPath); |
138 | } | 137 | } |
139 | 138 | ||
140 | string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); | 139 | string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); |
141 | 140 | ||
142 | if (configFiles.Length == 0) | 141 | if (configFiles.Length == 0) |
@@ -175,7 +174,7 @@ namespace OpenSim | |||
175 | 174 | ||
176 | protected override StorageManager CreateStorageManager(RegionInfo regionInfo) | 175 | protected override StorageManager CreateStorageManager(RegionInfo regionInfo) |
177 | { | 176 | { |
178 | return new StorageManager("OpenSim.DataStore.NullStorage.dll", regionInfo.DataStore, regionInfo.RegionName); | 177 | return new StorageManager(m_storageDLL, regionInfo.DataStore, regionInfo.RegionName); |
179 | } | 178 | } |
180 | 179 | ||
181 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) | 180 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) |
@@ -287,7 +286,7 @@ namespace OpenSim | |||
287 | 286 | ||
288 | case "terrain": | 287 | case "terrain": |
289 | string result = ""; | 288 | string result = ""; |
290 | foreach(Scene scene in m_localScenes) | 289 | foreach (Scene scene in m_localScenes) |
291 | { | 290 | { |
292 | if (!scene.Terrain.RunTerrainCmd(cmdparams, ref result, scene.RegionInfo.RegionName)) | 291 | if (!scene.Terrain.RunTerrainCmd(cmdparams, ref result, scene.RegionInfo.RegionName)) |
293 | { | 292 | { |
@@ -296,21 +295,21 @@ namespace OpenSim | |||
296 | } | 295 | } |
297 | break; | 296 | break; |
298 | case "script": | 297 | case "script": |
299 | foreach(Scene scene in m_localScenes ) | 298 | foreach (Scene scene in m_localScenes) |
300 | { | 299 | { |
301 | scene.SendCommandToScripts(cmdparams); | 300 | scene.SendCommandToScripts(cmdparams); |
302 | } | 301 | } |
303 | break; | 302 | break; |
304 | 303 | ||
305 | case "backup": | 304 | case "backup": |
306 | foreach(Scene scene in m_localScenes ) | 305 | foreach (Scene scene in m_localScenes) |
307 | { | 306 | { |
308 | scene.Backup(); | 307 | scene.Backup(); |
309 | } | 308 | } |
310 | break; | 309 | break; |
311 | 310 | ||
312 | case "alert": | 311 | case "alert": |
313 | foreach(Scene scene in m_localScenes) | 312 | foreach (Scene scene in m_localScenes) |
314 | { | 313 | { |
315 | scene.HandleAlertCommand(cmdparams); | 314 | scene.HandleAlertCommand(cmdparams); |
316 | } | 315 | } |
@@ -344,19 +343,19 @@ namespace OpenSim | |||
344 | for (int i = 0; i < m_localScenes.Count; i++) | 343 | for (int i = 0; i < m_localScenes.Count; i++) |
345 | { | 344 | { |
346 | Scene scene = m_localScenes[i]; | 345 | Scene scene = m_localScenes[i]; |
347 | foreach (Entity entity in scene.Entities.Values ) | 346 | foreach (Entity entity in scene.Entities.Values) |
348 | { | 347 | { |
349 | if ( entity is ScenePresence ) | 348 | if (entity is ScenePresence) |
350 | { | 349 | { |
351 | ScenePresence scenePrescence = entity as ScenePresence; | 350 | ScenePresence scenePrescence = entity as ScenePresence; |
352 | m_log.Error( | 351 | m_log.Error( |
353 | String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", | 352 | String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", |
354 | scenePrescence.Firstname, | 353 | scenePrescence.Firstname, |
355 | scenePrescence.Lastname, | 354 | scenePrescence.Lastname, |
356 | scenePrescence.UUID, | 355 | scenePrescence.UUID, |
357 | scenePrescence.ControllingClient.AgentId, | 356 | scenePrescence.ControllingClient.AgentId, |
358 | "Unknown", | 357 | "Unknown", |
359 | "Unknown", | 358 | "Unknown", |
360 | scene.RegionInfo.RegionName)); | 359 | scene.RegionInfo.RegionName)); |
361 | } | 360 | } |
362 | } | 361 | } |