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authorMW2007-08-16 11:24:40 +0000
committerMW2007-08-16 11:24:40 +0000
commitb6c48c53b21df9dbde4549bced938089f43ed1f0 (patch)
tree5d38907da35e2c6e30ab8a8ac41437c71d851a3c /OpenSim/Region/Application/OpenSimMain.cs
parentThe 'Party Party Groupie Groupie Life is a game' commit: (diff)
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Can now set the plugins for standalone mode's Inventory database (default sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs13
1 files changed, 9 insertions, 4 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 2ca3f46..0114cc6 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -74,7 +74,9 @@ namespace OpenSim
74 private string m_logFilename = ("region-console.log"); 74 private string m_logFilename = ("region-console.log");
75 75
76 private bool standaloneAuthenticate = false; 76 private bool standaloneAuthenticate = false;
77 private string welcomeMessage = null; 77 private string standaloneWelcomeMessage = null;
78 private string standaloneInventoryPlugin = "";
79 private string standaloneUserPlugin = "";
78 80
79 public ConsoleCommand CreateAccount = null; 81 public ConsoleCommand CreateAccount = null;
80 82
@@ -109,8 +111,10 @@ namespace OpenSim
109 111
110 m_startupCommandsFile = configSource.Configs["Startup"].GetString("startup_console_commands_file", ""); 112 m_startupCommandsFile = configSource.Configs["Startup"].GetString("startup_console_commands_file", "");
111 113
112 standaloneAuthenticate = configSource.Configs["Startup"].GetBoolean("standalone_authenticate", false); 114 standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
113 welcomeMessage = configSource.Configs["Startup"].GetString("standalone_welcome", "Welcome to OpenSim"); 115 standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
116 standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
117 standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
114 } 118 }
115 119
116 /// <summary> 120 /// <summary>
@@ -130,7 +134,8 @@ namespace OpenSim
130 134
131 if (m_sandbox) 135 if (m_sandbox)
132 { 136 {
133 CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, standaloneAuthenticate, welcomeMessage); 137 CommunicationsLocal.LocalSettings settings = new CommunicationsLocal.LocalSettings(standaloneWelcomeMessage, standaloneAuthenticate, standaloneInventoryPlugin, standaloneUserPlugin);
138 CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, settings);
134 m_commsManager = localComms; 139 m_commsManager = localComms;
135 if(standaloneAuthenticate) 140 if(standaloneAuthenticate)
136 { 141 {