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author | Adam Frisby | 2007-07-15 15:40:50 +0000 |
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committer | Adam Frisby | 2007-07-15 15:40:50 +0000 |
commit | 8fc1dfec792f3527c7f153bd49852519d561d17a (patch) | |
tree | 0aae20f07b43c4ac9a4f2d5fff3f7eb1619733ab /OpenSim/Region/Application/OpenSimMain.cs | |
parent | * Typo in prebuild.xml (diff) | |
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* Added loading methods for NullStorage.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index acf09eb..7dd426a 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -44,6 +44,7 @@ using OpenSim.Region.ClientStack; | |||
44 | using OpenSim.Region.Communications.Local; | 44 | using OpenSim.Region.Communications.Local; |
45 | using OpenSim.Region.Communications.OGS1; | 45 | using OpenSim.Region.Communications.OGS1; |
46 | using OpenSim.Region.Environment.Scenes; | 46 | using OpenSim.Region.Environment.Scenes; |
47 | using OpenSim.Region.Environment; | ||
47 | using System.Text; | 48 | using System.Text; |
48 | 49 | ||
49 | namespace OpenSim | 50 | namespace OpenSim |
@@ -210,7 +211,9 @@ namespace OpenSim | |||
210 | m_udpServer.Add(udpServer); | 211 | m_udpServer.Add(udpServer); |
211 | this.regionData.Add(regionDat); | 212 | this.regionData.Add(regionDat); |
212 | 213 | ||
213 | LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, httpServer); | 214 | StorageManager tmpStoreManager = new StorageManager("OpenSim.DataStore.NullStorage.dll", regionDat.DataStore, "base"); |
215 | |||
216 | LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer); | ||
214 | this.m_localWorld.Add(LocalWorld); | 217 | this.m_localWorld.Add(LocalWorld); |
215 | //LocalWorld.InventoryCache = InventoryCache; | 218 | //LocalWorld.InventoryCache = InventoryCache; |
216 | //LocalWorld.AssetCache = AssetCache; | 219 | //LocalWorld.AssetCache = AssetCache; |