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authorMelanie2012-11-23 03:39:49 +0000
committerMelanie2012-11-23 03:39:49 +0000
commitae8733bf5943e42f019007ebad951360747d4fc1 (patch)
tree09b9cb539fc7a3a05067f47628adac7331e8cf28 /OpenSim/Region/Application/OpenSimBase.cs
parentAdd a newline before the constant help text (diff)
parentRemove the redundant BypassPermissions() checks in EstateManagmentModule. (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/Region/Application/OpenSimBase.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs11
1 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index eb4326e..17db0a1 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -314,7 +314,7 @@ namespace OpenSim
314 // Called from base.StartUp() 314 // Called from base.StartUp()
315 315
316 m_httpServerPort = m_networkServersInfo.HttpListenerPort; 316 m_httpServerPort = m_networkServersInfo.HttpListenerPort;
317 SceneManager.OnRestartSim += handleRestartRegion; 317 SceneManager.OnRestartSim += HandleRestartRegion;
318 318
319 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is 319 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is
320 // heavily used during initial startup. 320 // heavily used during initial startup.
@@ -819,9 +819,11 @@ namespace OpenSim
819 } 819 }
820 } 820 }
821 821
822 public void handleRestartRegion(RegionInfo whichRegion) 822 protected virtual void HandleRestartRegion(RegionInfo whichRegion)
823 { 823 {
824 m_log.Info("[OPENSIM]: Got restart signal from SceneManager"); 824 m_log.InfoFormat(
825 "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})",
826 whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY);
825 827
826 ShutdownClientServer(whichRegion); 828 ShutdownClientServer(whichRegion);
827 IScene scene; 829 IScene scene;
@@ -967,7 +969,6 @@ namespace OpenSim
967 m_log.Info("[SHUTDOWN]: Closing all threads"); 969 m_log.Info("[SHUTDOWN]: Closing all threads");
968 m_log.Info("[SHUTDOWN]: Killing listener thread"); 970 m_log.Info("[SHUTDOWN]: Killing listener thread");
969 m_log.Info("[SHUTDOWN]: Killing clients"); 971 m_log.Info("[SHUTDOWN]: Killing clients");
970 // TODO: implement this
971 m_log.Info("[SHUTDOWN]: Closing console and terminating"); 972 m_log.Info("[SHUTDOWN]: Closing console and terminating");
972 973
973 try 974 try
@@ -976,7 +977,7 @@ namespace OpenSim
976 } 977 }
977 catch (Exception e) 978 catch (Exception e)
978 { 979 {
979 m_log.ErrorFormat("[SHUTDOWN]: Ignoring failure during shutdown - {0}", e); 980 m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e);
980 } 981 }
981 } 982 }
982 983