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authorMelanie2012-08-15 22:59:31 +0100
committerMelanie2012-08-15 22:59:31 +0100
commite286a95d761334bb5781638d3bb16338a8343c71 (patch)
tree6d854f59efb4b4922654d03329c07eb7476e1cce /OpenSim/Region/Application/OpenSimBase.cs
parentImplementing PRIM_LINK_TARGET in a non-recursive fashion (diff)
parentDon't enable the thread watchdog until all regions are ready. (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs9
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 37cfe1d..f784398 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -305,8 +305,13 @@ namespace OpenSim
305 m_httpServerPort = m_networkServersInfo.HttpListenerPort; 305 m_httpServerPort = m_networkServersInfo.HttpListenerPort;
306 SceneManager.OnRestartSim += handleRestartRegion; 306 SceneManager.OnRestartSim += handleRestartRegion;
307 307
308 // Only start the memory watchdog once all regions are ready 308 // Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is
309 SceneManager.OnRegionsReadyStatusChange += sm => MemoryWatchdog.Enabled = sm.AllRegionsReady; 309 // heavily used during initial startup.
310 //
311 // FIXME: It's also possible that region ready status should be flipped during an OAR load since this
312 // also makes heavy use of the CPU.
313 SceneManager.OnRegionsReadyStatusChange
314 += sm => { MemoryWatchdog.Enabled = sm.AllRegionsReady; Watchdog.Enabled = sm.AllRegionsReady; };
310 } 315 }
311 316
312 /// <summary> 317 /// <summary>