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authorDiva Canto2010-01-30 09:23:07 -0800
committerDiva Canto2010-01-30 09:23:07 -0800
commit42f978a478093da579907e15dc29680a3711b27e (patch)
tree89cf2e484d8b9e3c0c0607cb5625acda4afd858e /OpenSim/Region/Application/OpenSimBase.cs
parentOn the way to making HG inventory work. Inventory can now be accessed again. ... (diff)
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* HGScene is no more.
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index f265769..06ffa91 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -574,11 +574,6 @@ namespace OpenSim
574 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, 574 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
575 AgentCircuitManager circuitManager) 575 AgentCircuitManager circuitManager)
576 { 576 {
577 bool hgrid = ConfigSource.Source.Configs["Startup"].GetBoolean("hypergrid", false);
578 if (hgrid)
579 return HGCommands.CreateScene(regionInfo, circuitManager,
580 storageManager, m_moduleLoader, m_configSettings, m_config, m_version);
581
582 SceneCommunicationService sceneGridService = new SceneCommunicationService(); 577 SceneCommunicationService sceneGridService = new SceneCommunicationService();
583 578
584 return new Scene( 579 return new Scene(