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author | Justin Clark-Casey (justincc) | 2011-10-15 02:54:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-15 02:54:43 +0100 |
commit | 528cc8136e567b5bac583728fbb0235baaba2f02 (patch) | |
tree | f550fb1ff8b6a7845026e1cf6e650a6ff505e54e /OpenSim/Region/Application/OpenSimBase.cs | |
parent | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() (diff) | |
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fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index e867bc2..19329dd 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -659,7 +659,7 @@ namespace OpenSim | |||
659 | 659 | ||
660 | return new Scene( | 660 | return new Scene( |
661 | regionInfo, circuitManager, sceneGridService, | 661 | regionInfo, circuitManager, sceneGridService, |
662 | simDataService, estateDataService, m_moduleLoader, false, m_configSettings.PhysicalPrim, | 662 | simDataService, estateDataService, m_moduleLoader, false, |
663 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | 663 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); |
664 | } | 664 | } |
665 | 665 | ||