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authorJustin Clark-Casey (justincc)2013-07-04 00:02:53 +0100
committerJustin Clark-Casey (justincc)2013-07-04 00:02:53 +0100
commit25889b2d7ef08b27591aa61ab4950bdbc856d7a5 (patch)
treeeacc3e7e0384915c2b9595568f2cf49f42b9f61d /OpenSim/Region/Application/OpenSim.cs
parentSquoosh one last opportunity for Unknown Users to creep in. (diff)
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change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options
also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs gets all debug lludp commands to only activate for the set scene if not root
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs51
1 files changed, 0 insertions, 51 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 9325b12..6ff7f01 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -226,18 +226,6 @@ namespace OpenSim
226 "Force the update of all objects on clients", 226 "Force the update of all objects on clients",
227 HandleForceUpdate); 227 HandleForceUpdate);
228 228
229 m_console.Commands.AddCommand("Debug", false, "debug packet",
230 "debug packet <level> [<avatar-first-name> <avatar-last-name>]",
231 "Turn on packet debugging",
232 "If level > 255 then all incoming and outgoing packets are logged.\n"
233 + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n"
234 + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n"
235 + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n"
236 + "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n"
237 + "If level <= 0 then no packets are logged.\n"
238 + "If an avatar name is given then only packets from that avatar are logged",
239 Debug);
240
241 m_console.Commands.AddCommand("General", false, "change region", 229 m_console.Commands.AddCommand("General", false, "change region",
242 "change region <region name>", 230 "change region <region name>",
243 "Change current console region", ChangeSelectedRegion); 231 "Change current console region", ChangeSelectedRegion);
@@ -701,45 +689,6 @@ namespace OpenSim
701 RefreshPrompt(); 689 RefreshPrompt();
702 } 690 }
703 691
704 /// <summary>
705 /// Turn on some debugging values for OpenSim.
706 /// </summary>
707 /// <param name="args"></param>
708 protected void Debug(string module, string[] args)
709 {
710 if (args.Length == 1)
711 return;
712
713 switch (args[1])
714 {
715 case "packet":
716 string name = null;
717 if (args.Length == 5)
718 name = string.Format("{0} {1}", args[3], args[4]);
719
720 if (args.Length > 2)
721 {
722 int newDebug;
723 if (int.TryParse(args[2], out newDebug))
724 {
725 SceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name);
726 // We provide user information elsewhere if any clients had their debug level set.
727// MainConsole.Instance.OutputFormat("Debug packet level set to {0}", newDebug);
728 }
729 else
730 {
731 MainConsole.Instance.Output("Usage: debug packet 0..255");
732 }
733 }
734
735 break;
736
737 default:
738 MainConsole.Instance.Output("Unknown debug command");
739 break;
740 }
741 }
742
743 // see BaseOpenSimServer 692 // see BaseOpenSimServer
744 /// <summary> 693 /// <summary>
745 /// Many commands list objects for debugging. Some of the types are listed here 694 /// Many commands list objects for debugging. Some of the types are listed here