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author | Homer Horwitz | 2008-09-12 22:39:17 +0000 |
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committer | Homer Horwitz | 2008-09-12 22:39:17 +0000 |
commit | 8ae8bec4d148ace42aa176f924399464d5bcf7eb (patch) | |
tree | 024830a1b89b94f6173a604064535063d30bc2b3 /OpenSim/Region/Application/OpenSim.cs | |
parent | * Patch http://opensimulator.org/mantis/view.php?id=2172 (diff) | |
download | opensim-SC_OLD-8ae8bec4d148ace42aa176f924399464d5bcf7eb.zip opensim-SC_OLD-8ae8bec4d148ace42aa176f924399464d5bcf7eb.tar.gz opensim-SC_OLD-8ae8bec4d148ace42aa176f924399464d5bcf7eb.tar.bz2 opensim-SC_OLD-8ae8bec4d148ace42aa176f924399464d5bcf7eb.tar.xz |
Changed "show users" command to display only root agents, "show users full" to
display root and child agents (mantis #2171).
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 43c1d26..4cf34bc 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -269,7 +269,8 @@ namespace OpenSim | |||
269 | m_console.Notice("script - manually trigger scripts? or script commands?"); | 269 | m_console.Notice("script - manually trigger scripts? or script commands?"); |
270 | m_console.Notice("set-time [x] - set the current scene time phase"); | 270 | m_console.Notice("set-time [x] - set the current scene time phase"); |
271 | m_console.Notice("show assets - show state of asset cache."); | 271 | m_console.Notice("show assets - show state of asset cache."); |
272 | m_console.Notice("show users - show info about connected users."); | 272 | m_console.Notice("show users - show info about connected users (only root agents)."); |
273 | m_console.Notice("show users full - show info about connected users (root and child agents)."); | ||
273 | m_console.Notice("show modules - shows info about loaded modules."); | 274 | m_console.Notice("show modules - shows info about loaded modules."); |
274 | m_console.Notice("show regions - show running region information."); | 275 | m_console.Notice("show regions - show running region information."); |
275 | m_console.Notice("config set section field value - set a config value"); | 276 | m_console.Notice("config set section field value - set a config value"); |
@@ -634,7 +635,8 @@ namespace OpenSim | |||
634 | m_console.Notice("script - manually trigger scripts? or script commands?"); | 635 | m_console.Notice("script - manually trigger scripts? or script commands?"); |
635 | m_console.Notice("set-time [x] - set the current scene time phase"); | 636 | m_console.Notice("set-time [x] - set the current scene time phase"); |
636 | m_console.Notice("show assets - show state of asset cache."); | 637 | m_console.Notice("show assets - show state of asset cache."); |
637 | m_console.Notice("show users - show info about connected users."); | 638 | m_console.Notice("show users - show info about connected users (only root agents)."); |
639 | m_console.Notice("show users full - show info about connected users (root and child agents)."); | ||
638 | m_console.Notice("show modules - shows info about loaded modules."); | 640 | m_console.Notice("show modules - shows info about loaded modules."); |
639 | m_console.Notice("show regions - show running region information."); | 641 | m_console.Notice("show regions - show running region information."); |
640 | m_console.Notice("config set section field value - set a config value"); | 642 | m_console.Notice("config set section field value - set a config value"); |
@@ -652,18 +654,26 @@ namespace OpenSim | |||
652 | } | 654 | } |
653 | 655 | ||
654 | // see BaseOpenSimServer | 656 | // see BaseOpenSimServer |
655 | public override void Show(string ShowWhat) | 657 | public override void Show(string[] showParams) |
656 | { | 658 | { |
657 | base.Show(ShowWhat); | 659 | base.Show(showParams); |
658 | 660 | ||
659 | switch (ShowWhat) | 661 | switch (showParams[0]) |
660 | { | 662 | { |
661 | case "assets": | 663 | case "assets": |
662 | m_assetCache.ShowState(); | 664 | m_assetCache.ShowState(); |
663 | break; | 665 | break; |
664 | 666 | ||
665 | case "users": | 667 | case "users": |
666 | IList agents = m_sceneManager.GetCurrentScenePresences(); | 668 | IList agents; |
669 | if (showParams.Length > 1 && showParams[1] == "full") | ||
670 | { | ||
671 | agents = m_sceneManager.GetCurrentScenePresences(); | ||
672 | } | ||
673 | else | ||
674 | { | ||
675 | agents = m_sceneManager.GetCurrentSceneAvatars(); | ||
676 | } | ||
667 | 677 | ||
668 | m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count)); | 678 | m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count)); |
669 | 679 | ||