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authorJustin Clarke Casey2009-01-13 17:01:57 +0000
committerJustin Clarke Casey2009-01-13 17:01:57 +0000
commitfeba3cc3ff1f651bebdf06f53df40643ed742542 (patch)
treed8ff980bd9dcad671ec1db27df284994600027be /OpenSim/Region/Application/OpenSim.cs
parent* minor: Add a couple of code comments about enabling httpserver logging (diff)
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* Removing set-time command since it doesn't actually do anything at all
* If this was crucial to someone then it should be reinsertable as a module
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 4440fe1..3db7176 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -235,10 +235,6 @@ namespace OpenSim
235 m_assetCache.Clear(); 235 m_assetCache.Clear();
236 break; 236 break;
237 237
238 case "set-time":
239 m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
240 break;
241
242 case "force-update": 238 case "force-update":
243 m_console.Notice("Updating all clients"); 239 m_console.Notice("Updating all clients");
244 m_sceneManager.ForceCurrentSceneClientUpdate(); 240 m_sceneManager.ForceCurrentSceneClientUpdate();
@@ -679,7 +675,6 @@ namespace OpenSim
679 m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region."); 675 m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region.");
680 m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive."); 676 m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive.");
681 m_console.Notice("script - manually trigger scripts? or script commands?"); 677 m_console.Notice("script - manually trigger scripts? or script commands?");
682 m_console.Notice("set-time [x] - set the current scene time phase");
683 m_console.Notice("show assets - show state of asset cache."); 678 m_console.Notice("show assets - show state of asset cache.");
684 m_console.Notice("show modules - shows info about loaded modules."); 679 m_console.Notice("show modules - shows info about loaded modules.");
685 m_console.Notice("show queues - show packet queues length for all clients."); 680 m_console.Notice("show queues - show packet queues length for all clients.");