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authorJustin Clark-Casey (justincc)2012-08-21 22:21:35 +0100
committerJustin Clark-Casey (justincc)2012-08-24 21:52:51 +0100
commit1a7e3cabc0b2c194db25e2539eaccfb494428d24 (patch)
tree68d6a7e48469531e69ca0d03f81cd53b0ed03586 /OpenSim/Region/Application/OpenSim.cs
parentTighten up OpenSim.Framework.Cache locking to avoid race conditions. (diff)
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Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
This is similar to commit d89faa which fixed the same kind of bug in TriggerSound()
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
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