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authorMelanie2009-10-28 18:25:37 +0000
committerMelanie2009-10-28 18:25:37 +0000
commitc17359fea51bc6c2dbe610a8e790a463fb9b5e51 (patch)
tree3c5637ad8ac0a404a3f5e5f129df99826fcb2066 /OpenSim/Region/Application/OpenSim.cs
parentpatch kill by UUID (diff)
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Adding changes to previous patch to make it fit into core better
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs36
1 files changed, 17 insertions, 19 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index e7ae7bd..60c34df 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -343,9 +343,9 @@ namespace OpenSim
343 "Add-InventoryHost <host>", 343 "Add-InventoryHost <host>",
344 String.Empty, RunCommand); 344 String.Empty, RunCommand);
345 345
346 m_console.Commands.AddCommand("region", false, "killuuid", 346 m_console.Commands.AddCommand("region", false, "kill uuid",
347 "killuuid <UUID>", 347 "kill uuid <UUID>",
348 "kill an object by UUID", KillUUID); 348 "Kill an object by UUID", KillUUID);
349 349
350 if (ConfigurationSettings.Standalone) 350 if (ConfigurationSettings.Standalone)
351 { 351 {
@@ -1342,38 +1342,36 @@ namespace OpenSim
1342 /// <param name="cmdparams"></param> 1342 /// <param name="cmdparams"></param>
1343 protected void KillUUID(string module, string[] cmdparams) 1343 protected void KillUUID(string module, string[] cmdparams)
1344 { 1344 {
1345 if (cmdparams.Length > 1) 1345 if (cmdparams.Length > 2)
1346 { 1346 {
1347 UUID id = UUID.Zero; 1347 UUID id = UUID.Zero;
1348 SceneObjectGroup grp = null; 1348 SceneObjectGroup grp = null;
1349 Scene sc = null; 1349 Scene sc = null;
1350 1350
1351 try 1351 if (!UUID.TryParse(cmdparams[2], out id))
1352 { 1352 {
1353 Guid x = new Guid((string)cmdparams[1]); 1353 MainConsole.Instance.Output("[KillUUID]: Error bad UUID format!");
1354 id = (UUID)(string)cmdparams[1];
1355 }
1356 catch (Exception)
1357 {
1358 m_log.Error("[KillUUID]: Error bad UUID formating !");
1359 return; 1354 return;
1360 } 1355 }
1361 1356
1362 m_sceneManager.ForEachScene( 1357 m_sceneManager.ForEachScene(
1363 delegate(Scene scene) 1358 delegate(Scene scene)
1364 { 1359 {
1365 if (scene.Entities[id] != null) 1360 SceneObjectPart part = scene.GetSceneObjectPart(id);
1366 { 1361 if (part == null)
1367 grp = (SceneObjectGroup) scene.Entities[id]; 1362 return;
1368 sc = scene; 1363
1369 } 1364 grp = part.ParentGroup;
1365 sc = scene;
1370 }); 1366 });
1371 1367
1372 if (grp == null) 1368 if (grp == null)
1373 m_log.ErrorFormat("[KillUUID]: Given UUID {0} not found !", id); 1369 {
1370 MainConsole.Instance.Output(String.Format("[KillUUID]: Given UUID {0} not found!", id));
1371 }
1374 else 1372 else
1375 { 1373 {
1376 m_log.InfoFormat("[KillUUID]: Found UUID {0} in scene {1}", id, sc.RegionInfo.RegionName); 1374 MainConsole.Instance.Output(String.Format("[KillUUID]: Found UUID {0} in scene {1}", id, sc.RegionInfo.RegionName));
1377 try 1375 try
1378 { 1376 {
1379 sc.DeleteSceneObject(grp, false); 1377 sc.DeleteSceneObject(grp, false);
@@ -1386,7 +1384,7 @@ namespace OpenSim
1386 } 1384 }
1387 else 1385 else
1388 { 1386 {
1389 m_log.Error("[KillUUID]: Usage: killuuid <UUID>"); 1387 MainConsole.Instance.Output("[KillUUID]: Usage: kill uuid <UUID>");
1390 } 1388 }
1391 } 1389 }
1392 1390