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authorJustin Clark-Casey (justincc)2012-10-12 02:52:08 +0100
committerJustin Clark-Casey (justincc)2012-10-12 02:52:08 +0100
commitb5a3c74a5cbd1634d021923124a997fc4945e5ef (patch)
tree30e1f1557ade5031c59600b003c840c7f9886f93 /OpenSim/Region/Application/OpenSim.cs
parentminor: Use && instead of & when deciding whether to print Improve/ObjectUpdat... (diff)
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Add "active true|false" to "debug scene" console command.
This allows the scene update and maintenance loops to be started and stopped for debug purposes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs13
1 files changed, 10 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index c3c612f..b24641a 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -254,8 +254,14 @@ namespace OpenSim
254 m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); 254 m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug);
255 255
256 m_console.Commands.AddCommand("Debug", false, "debug scene", 256 m_console.Commands.AddCommand("Debug", false, "debug scene",
257 "debug scene <scripting> <collisions> <physics>", 257 "debug scene active|collisions|physics|scripting|teleport true|false",
258 "Turn on scene debugging", Debug); 258 "Turn on scene debugging.",
259 "If active is false then main scene update and maintenance loops are suspended.\n"
260 + "If collisions is false then collisions with other objects are turned off.\n"
261 + "If physics is false then all physics objects are non-physical.\n"
262 + "If scripting is false then no scripting operations happen.\n"
263 + "If teleport is true then some extra teleport debug information is logged.",
264 Debug);
259 265
260 m_console.Commands.AddCommand("General", false, "change region", 266 m_console.Commands.AddCommand("General", false, "change region",
261 "change region <region name>", 267 "change region <region name>",
@@ -930,7 +936,8 @@ namespace OpenSim
930 } 936 }
931 else 937 else
932 { 938 {
933 MainConsole.Instance.Output("Usage: debug scene scripting|collisions|physics|teleport true|false"); 939 MainConsole.Instance.Output(
940 "Usage: debug scene active|scripting|collisions|physics|teleport true|false");
934 } 941 }
935 942
936 break; 943 break;