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authorMW2009-03-02 11:21:18 +0000
committerMW2009-03-02 11:21:18 +0000
commit1dcbea0144a61c37527c3a925d6a586f76daecab (patch)
tree45766b6faf96b351c2f690e9ab9aa008e37b34c3 /OpenSim/Region/Application/HGOpenSimNode.cs
parentAfter another heroic and bloody battle, OpenSim Dino Expedition 1, killed off... (diff)
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Removed the commented out InitialiseStandaloneServices and InitialiseGridServices (which are now preformed in CreateCommsManagerPlugin) methods from OpenSimBase and HGOpenSimNode. As if we decided to swap back to the old methods we can always re-add them, rather than leave them commented out.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/HGOpenSimNode.cs52
1 files changed, 0 insertions, 52 deletions
diff --git a/OpenSim/Region/Application/HGOpenSimNode.cs b/OpenSim/Region/Application/HGOpenSimNode.cs
index b0be40d..44c1602 100644
--- a/OpenSim/Region/Application/HGOpenSimNode.cs
+++ b/OpenSim/Region/Application/HGOpenSimNode.cs
@@ -73,58 +73,6 @@ namespace OpenSim
73 73
74 } 74 }
75 75
76 //protected override void InitialiseStandaloneServices(LibraryRootFolder libraryRootFolder)
77 //{
78 // // Standalone mode
79
80 // HGInventoryService inventoryService = new HGInventoryService(m_networkServersInfo.InventoryURL, null, false);
81 // inventoryService.AddPlugin(m_configSettings.StandaloneInventoryPlugin, m_configSettings.StandaloneInventorySource);
82
83 // LocalUserServices userService =
84 // new LocalUserServices(
85 // m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService);
86 // userService.AddPlugin(m_configSettings.StandaloneUserPlugin, m_configSettings.StandaloneUserSource);
87
88 // //LocalBackEndServices backendService = new LocalBackEndServices();
89 // HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager);
90
91 // LocalLoginService loginService =
92 // new LocalLoginService(
93 // userService, m_configSettings.StandaloneWelcomeMessage, inventoryService, gridService.LocalBackend, m_networkServersInfo,
94 // m_configSettings.StandaloneAuthenticate, libraryRootFolder);
95
96
97 // m_commsManager = new HGCommunicationsStandalone(m_networkServersInfo, m_httpServer, m_assetCache,
98 // userService, userService, inventoryService, gridService, userService, libraryRootFolder, m_configSettings.DumpAssetsToFile);
99
100 // inventoryService.UserProfileCache = m_commsManager.UserProfileCacheService;
101 // HGServices = gridService;
102
103 // // set up XMLRPC handler for client's initial login request message
104 // m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
105
106 // // provides the web form login
107 // m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin);
108
109 // // Provides the LLSD login
110 // m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod);
111
112 // // provide grid info
113 // // m_gridInfoService = new GridInfoService(m_config.Source.Configs["Startup"].GetString("inifile", Path.Combine(Util.configDir(), "OpenSim.ini")));
114 // m_gridInfoService = new GridInfoService(m_config.Source);
115 // m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod);
116 // m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info", m_gridInfoService.RestGetGridInfoMethod));
117 //}
118
119 //protected override void InitialiseGridServices(LibraryRootFolder libraryRootFolder)
120 //{
121 // m_commsManager = new HGCommunicationsGridMode(m_networkServersInfo, m_httpServer, m_assetCache, m_sceneManager, libraryRootFolder);
122
123 // HGServices = ((HGCommunicationsGridMode)m_commsManager).HGServices;
124
125 // m_httpServer.AddStreamHandler(new SimStatusHandler());
126 //}
127
128 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, 76 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
129 AgentCircuitManager circuitManager) 77 AgentCircuitManager circuitManager)
130 { 78 {