diff options
Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim/OpenSimMain.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index 5915b81..fb8511d 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -236,7 +236,7 @@ namespace OpenSim | |||
236 | m_console.componentname = "Region " + regionData.RegionName; | 236 | m_console.componentname = "Region " + regionData.RegionName; |
237 | */ | 237 | */ |
238 | 238 | ||
239 | LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager); | 239 | LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager, this.AssetCache); |
240 | this.m_localWorld.Add(LocalWorld); | 240 | this.m_localWorld.Add(LocalWorld); |
241 | //LocalWorld.InventoryCache = InventoryCache; | 241 | //LocalWorld.InventoryCache = InventoryCache; |
242 | //LocalWorld.AssetCache = AssetCache; | 242 | //LocalWorld.AssetCache = AssetCache; |