diff options
author | MW | 2007-05-29 17:57:03 +0000 |
---|---|---|
committer | MW | 2007-05-29 17:57:03 +0000 |
commit | 4d0261ed2225dff3f107ec52484770a6f7435790 (patch) | |
tree | 7911331caadab92136ab84f80c41ceba1bdf7691 /OpenSim/OpenSim.World/World.cs | |
parent | (no commit message) (diff) | |
download | opensim-SC_OLD-4d0261ed2225dff3f107ec52484770a6f7435790.zip opensim-SC_OLD-4d0261ed2225dff3f107ec52484770a6f7435790.tar.gz opensim-SC_OLD-4d0261ed2225dff3f107ec52484770a6f7435790.tar.bz2 opensim-SC_OLD-4d0261ed2225dff3f107ec52484770a6f7435790.tar.xz |
Diffstat (limited to 'OpenSim/OpenSim.World/World.cs')
-rw-r--r-- | OpenSim/OpenSim.World/World.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index 8e8ab3e..6a50aaa 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs | |||
@@ -513,7 +513,7 @@ namespace OpenSim.world | |||
513 | newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo); | 513 | newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo); |
514 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); | 514 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); |
515 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 515 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); |
516 | newAvatar.SendRegionHandshake(this.m_regInfo); | 516 | newAvatar.SendRegionHandshake(); |
517 | 517 | ||
518 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); | 518 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); |
519 | lock (this.LockPhysicsEngine) | 519 | lock (this.LockPhysicsEngine) |