aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/OpenSim.World/OpenSim.World.csproj
diff options
context:
space:
mode:
authorlbsa712007-06-09 21:45:58 +0000
committerlbsa712007-06-09 21:45:58 +0000
commit4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch)
tree8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /OpenSim/OpenSim.World/OpenSim.World.csproj
parent*Fixed casting mishap in last commit - client now starts up without crashing (diff)
downloadopensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip
opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz
opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2
opensim-SC_OLD-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'OpenSim/OpenSim.World/OpenSim.World.csproj')
-rw-r--r--OpenSim/OpenSim.World/OpenSim.World.csproj32
1 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj
index f2fb596..46803d6 100644
--- a/OpenSim/OpenSim.World/OpenSim.World.csproj
+++ b/OpenSim/OpenSim.World/OpenSim.World.csproj
@@ -130,58 +130,58 @@
130 </ProjectReference> 130 </ProjectReference>
131 </ItemGroup> 131 </ItemGroup>
132 <ItemGroup> 132 <ItemGroup>
133 <Compile Include="Entity.cs"> 133 <Compile Include="Avatar.Client.cs">
134 <SubType>Code</SubType> 134 <SubType>Code</SubType>
135 </Compile> 135 </Compile>
136 <Compile Include="World.PacketHandlers.cs"> 136 <Compile Include="Avatar.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="WorldBase.cs"> 139 <Compile Include="Avatar.Update.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="SceneObject.cs"> 142 <Compile Include="AvatarAnimations.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="World.Scripting.cs"> 145 <Compile Include="Entity.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="Avatar.Client.cs"> 148 <Compile Include="ParcelManager.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="Avatar.Update.cs"> 151 <Compile Include="Primitive.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="AvatarAnimations.cs"> 154 <Compile Include="SceneObject.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="Primitive.cs"> 157 <Compile Include="World.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="Avatar.cs"> 160 <Compile Include="World.PacketHandlers.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="ParcelManager.cs"> 163 <Compile Include="World.Scripting.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="World.cs"> 166 <Compile Include="WorldBase.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="Estate\EstateManager.cs"> 169 <Compile Include="Estate\EstateManager.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="scripting\IScriptHandler.cs"> 172 <Compile Include="scripting\IScriptContext.cs">
173 <SubType>Code</SubType> 173 <SubType>Code</SubType>
174 </Compile> 174 </Compile>
175 <Compile Include="scripting\ScriptFactory.cs"> 175 <Compile Include="scripting\IScriptEntity.cs">
176 <SubType>Code</SubType> 176 <SubType>Code</SubType>
177 </Compile> 177 </Compile>
178 <Compile Include="scripting\IScriptContext.cs"> 178 <Compile Include="scripting\IScriptHandler.cs">
179 <SubType>Code</SubType> 179 <SubType>Code</SubType>
180 </Compile> 180 </Compile>
181 <Compile Include="scripting\Script.cs"> 181 <Compile Include="scripting\Script.cs">
182 <SubType>Code</SubType> 182 <SubType>Code</SubType>
183 </Compile> 183 </Compile>
184 <Compile Include="scripting\IScriptEntity.cs"> 184 <Compile Include="scripting\ScriptFactory.cs">
185 <SubType>Code</SubType> 185 <SubType>Code</SubType>
186 </Compile> 186 </Compile>
187 <Compile Include="scripting\Scripts\FollowRandomAvatar.cs"> 187 <Compile Include="scripting\Scripts\FollowRandomAvatar.cs">