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author | mingchen | 2007-06-08 19:10:55 +0000 |
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committer | mingchen | 2007-06-08 19:10:55 +0000 |
commit | 2239ecba188b0435d9a6d58b1c66f2b6eb591116 (patch) | |
tree | bd07f5ddd43dc11077dc445d7b50a983ed37535f /OpenSim/OpenSim.World/Estate | |
parent | *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types (diff) | |
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*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
Diffstat (limited to 'OpenSim/OpenSim.World/Estate')
-rw-r--r-- | OpenSim/OpenSim.World/Estate/EstateManager.cs | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.World/Estate/EstateManager.cs b/OpenSim/OpenSim.World/Estate/EstateManager.cs new file mode 100644 index 0000000..37abc6d --- /dev/null +++ b/OpenSim/OpenSim.World/Estate/EstateManager.cs | |||
@@ -0,0 +1,296 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using OpenSim.world; | ||
8 | using OpenSim; | ||
9 | |||
10 | using libsecondlife; | ||
11 | using libsecondlife.Packets; | ||
12 | |||
13 | namespace OpenSim.world.Estate | ||
14 | { | ||
15 | |||
16 | /// <summary> | ||
17 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | ||
18 | /// </summary> | ||
19 | public class EstateManager | ||
20 | { | ||
21 | private World m_world; | ||
22 | |||
23 | public EstateManager(World world) | ||
24 | { | ||
25 | m_world = world; //Estate settings found at world.m_regInfo.estateSettings | ||
26 | } | ||
27 | |||
28 | private bool convertParamStringToBool(byte[] field) | ||
29 | { | ||
30 | string s = Helpers.FieldToUTF8String(field); | ||
31 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | ||
32 | { | ||
33 | return true; | ||
34 | } | ||
35 | return false; | ||
36 | } | ||
37 | |||
38 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) | ||
39 | { | ||
40 | if (remote_client.AgentId == m_world.m_regInfo.MasterAvatarAssignedUUID) | ||
41 | { | ||
42 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | ||
43 | { | ||
44 | case "getinfo": | ||
45 | Console.WriteLine("GETINFO Requested"); | ||
46 | this.sendRegionInfoPacketToAll(); | ||
47 | |||
48 | break; | ||
49 | case "setregioninfo": | ||
50 | if (packet.ParamList.Length != 9) | ||
51 | { | ||
52 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | ||
53 | } | ||
54 | else | ||
55 | { | ||
56 | m_world.m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None; | ||
57 | |||
58 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | ||
59 | { | ||
60 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform; | ||
61 | } | ||
62 | |||
63 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | ||
64 | { | ||
65 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly; | ||
66 | } | ||
67 | |||
68 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | ||
69 | { | ||
70 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage; | ||
71 | } | ||
72 | |||
73 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | ||
74 | { | ||
75 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell; | ||
76 | } | ||
77 | |||
78 | |||
79 | int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | ||
80 | m_world.m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents; | ||
81 | |||
82 | float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
83 | m_world.m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor; | ||
84 | |||
85 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | ||
86 | m_world.m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel; | ||
87 | |||
88 | |||
89 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | ||
90 | { | ||
91 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject; | ||
92 | } | ||
93 | |||
94 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | ||
95 | { | ||
96 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges; | ||
97 | } | ||
98 | |||
99 | sendRegionInfoPacketToAll(); | ||
100 | |||
101 | } | ||
102 | break; | ||
103 | case "texturebase": | ||
104 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
105 | { | ||
106 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
107 | string[] splitField = s.Split(' '); | ||
108 | if (splitField.Length == 2) | ||
109 | { | ||
110 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
111 | switch (Convert.ToInt16(splitField[0])) | ||
112 | { | ||
113 | case 0: | ||
114 | m_world.m_regInfo.estateSettings.terrainBase0 = tempUUID; | ||
115 | break; | ||
116 | case 1: | ||
117 | m_world.m_regInfo.estateSettings.terrainBase1 = tempUUID; | ||
118 | break; | ||
119 | case 2: | ||
120 | m_world.m_regInfo.estateSettings.terrainBase2 = tempUUID; | ||
121 | break; | ||
122 | case 3: | ||
123 | m_world.m_regInfo.estateSettings.terrainBase3 = tempUUID; | ||
124 | break; | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | break; | ||
129 | case "texturedetail": | ||
130 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
131 | { | ||
132 | |||
133 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
134 | string[] splitField = s.Split(' '); | ||
135 | if (splitField.Length == 2) | ||
136 | { | ||
137 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
138 | switch (Convert.ToInt16(splitField[0])) | ||
139 | { | ||
140 | case 0: | ||
141 | m_world.m_regInfo.estateSettings.terrainDetail0 = tempUUID; | ||
142 | break; | ||
143 | case 1: | ||
144 | m_world.m_regInfo.estateSettings.terrainDetail1 = tempUUID; | ||
145 | break; | ||
146 | case 2: | ||
147 | m_world.m_regInfo.estateSettings.terrainDetail2 = tempUUID; | ||
148 | break; | ||
149 | case 3: | ||
150 | m_world.m_regInfo.estateSettings.terrainDetail3 = tempUUID; | ||
151 | break; | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | break; | ||
156 | case "textureheights": | ||
157 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
158 | { | ||
159 | |||
160 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
161 | string[] splitField = s.Split(' '); | ||
162 | if (splitField.Length == 3) | ||
163 | { | ||
164 | |||
165 | float tempHeightLow = (float)Convert.ToDecimal(splitField[1]); | ||
166 | float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]); | ||
167 | |||
168 | switch (Convert.ToInt16(splitField[0])) | ||
169 | { | ||
170 | case 0: | ||
171 | m_world.m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow; | ||
172 | m_world.m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh; | ||
173 | break; | ||
174 | case 1: | ||
175 | m_world.m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow; | ||
176 | m_world.m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh; | ||
177 | break; | ||
178 | case 2: | ||
179 | m_world.m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow; | ||
180 | m_world.m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh; | ||
181 | break; | ||
182 | case 3: | ||
183 | m_world.m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow; | ||
184 | m_world.m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh; | ||
185 | break; | ||
186 | } | ||
187 | } | ||
188 | } | ||
189 | break; | ||
190 | case "texturecommit": | ||
191 | sendRegionHandshakeToAll(); | ||
192 | break; | ||
193 | case "setregionterrain": | ||
194 | if (packet.ParamList.Length != 9) | ||
195 | { | ||
196 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
197 | } | ||
198 | else | ||
199 | { | ||
200 | m_world.m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter)); | ||
201 | m_world.m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | ||
202 | m_world.m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | ||
203 | m_world.m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter); | ||
204 | m_world.m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
205 | |||
206 | sendRegionInfoPacketToAll(); | ||
207 | } | ||
208 | break; | ||
209 | default: | ||
210 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | ||
211 | break; | ||
212 | } | ||
213 | } | ||
214 | } | ||
215 | |||
216 | public void sendRegionInfoPacketToAll() | ||
217 | { | ||
218 | foreach (OpenSim.world.Avatar av in m_world.Avatars.Values) | ||
219 | { | ||
220 | this.sendRegionInfoPacket(av.ControllingClient); | ||
221 | } | ||
222 | } | ||
223 | |||
224 | public void sendRegionHandshakeToAll() | ||
225 | { | ||
226 | foreach (OpenSim.world.Avatar av in m_world.Avatars.Values) | ||
227 | { | ||
228 | this.sendRegionHandshake(av.ControllingClient); | ||
229 | } | ||
230 | } | ||
231 | |||
232 | public void sendRegionInfoPacket(IClientAPI remote_client) | ||
233 | { | ||
234 | |||
235 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); | ||
236 | |||
237 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | ||
238 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; | ||
239 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; | ||
240 | regionInfoPacket.RegionInfo.BillableFactor = m_world.m_regInfo.estateSettings.billableFactor; | ||
241 | regionInfoPacket.RegionInfo.EstateID = m_world.m_regInfo.estateSettings.estateID; | ||
242 | regionInfoPacket.RegionInfo.MaxAgents = m_world.m_regInfo.estateSettings.maxAgents; | ||
243 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_world.m_regInfo.estateSettings.objectBonusFactor; | ||
244 | regionInfoPacket.RegionInfo.ParentEstateID = m_world.m_regInfo.estateSettings.parentEstateID; | ||
245 | regionInfoPacket.RegionInfo.PricePerMeter = m_world.m_regInfo.estateSettings.pricePerMeter; | ||
246 | regionInfoPacket.RegionInfo.RedirectGridX = m_world.m_regInfo.estateSettings.redirectGridX; | ||
247 | regionInfoPacket.RegionInfo.RedirectGridY = m_world.m_regInfo.estateSettings.redirectGridY; | ||
248 | regionInfoPacket.RegionInfo.RegionFlags = (uint)m_world.m_regInfo.estateSettings.regionFlags; | ||
249 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_world.m_regInfo.estateSettings.simAccess; | ||
250 | regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_world.m_regInfo.RegionName); | ||
251 | regionInfoPacket.RegionInfo.SunHour = m_world.m_regInfo.estateSettings.sunHour; | ||
252 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_world.m_regInfo.estateSettings.terrainLowerLimit; | ||
253 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_world.m_regInfo.estateSettings.terrainRaiseLimit; | ||
254 | regionInfoPacket.RegionInfo.UseEstateSun = !m_world.m_regInfo.estateSettings.useFixedSun; | ||
255 | regionInfoPacket.RegionInfo.WaterHeight = m_world.m_regInfo.estateSettings.waterHeight; | ||
256 | |||
257 | remote_client.OutPacket(regionInfoPacket); | ||
258 | } | ||
259 | |||
260 | public void sendRegionHandshake(IClientAPI remote_client) | ||
261 | { | ||
262 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
263 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
264 | |||
265 | handshake.RegionInfo.BillableFactor = m_world.m_regInfo.estateSettings.billableFactor; | ||
266 | handshake.RegionInfo.IsEstateManager = false; | ||
267 | handshake.RegionInfo.TerrainHeightRange00 = m_world.m_regInfo.estateSettings.terrainHeightRange0; | ||
268 | handshake.RegionInfo.TerrainHeightRange01 = m_world.m_regInfo.estateSettings.terrainHeightRange1; | ||
269 | handshake.RegionInfo.TerrainHeightRange10 = m_world.m_regInfo.estateSettings.terrainHeightRange2; | ||
270 | handshake.RegionInfo.TerrainHeightRange11 = m_world.m_regInfo.estateSettings.terrainHeightRange3; | ||
271 | handshake.RegionInfo.TerrainStartHeight00 = m_world.m_regInfo.estateSettings.terrainStartHeight0; | ||
272 | handshake.RegionInfo.TerrainStartHeight01 = m_world.m_regInfo.estateSettings.terrainStartHeight1; | ||
273 | handshake.RegionInfo.TerrainStartHeight10 = m_world.m_regInfo.estateSettings.terrainStartHeight2; | ||
274 | handshake.RegionInfo.TerrainStartHeight11 = m_world.m_regInfo.estateSettings.terrainStartHeight3; | ||
275 | handshake.RegionInfo.SimAccess = (byte)m_world.m_regInfo.estateSettings.simAccess; | ||
276 | handshake.RegionInfo.WaterHeight = m_world.m_regInfo.estateSettings.waterHeight; | ||
277 | |||
278 | |||
279 | handshake.RegionInfo.RegionFlags = (uint)m_world.m_regInfo.estateSettings.regionFlags; | ||
280 | |||
281 | handshake.RegionInfo.SimName = _enc.GetBytes(m_world.m_regInfo.estateSettings.waterHeight + "\0"); | ||
282 | handshake.RegionInfo.SimOwner = m_world.m_regInfo.MasterAvatarAssignedUUID; | ||
283 | handshake.RegionInfo.TerrainBase0 = m_world.m_regInfo.estateSettings.terrainBase0; | ||
284 | handshake.RegionInfo.TerrainBase1 = m_world.m_regInfo.estateSettings.terrainBase1; | ||
285 | handshake.RegionInfo.TerrainBase2 = m_world.m_regInfo.estateSettings.terrainBase2; | ||
286 | handshake.RegionInfo.TerrainBase3 = m_world.m_regInfo.estateSettings.terrainBase3; | ||
287 | handshake.RegionInfo.TerrainDetail0 = m_world.m_regInfo.estateSettings.terrainDetail0; | ||
288 | handshake.RegionInfo.TerrainDetail1 = m_world.m_regInfo.estateSettings.terrainDetail1; | ||
289 | handshake.RegionInfo.TerrainDetail2 = m_world.m_regInfo.estateSettings.terrainDetail2; | ||
290 | handshake.RegionInfo.TerrainDetail3 = m_world.m_regInfo.estateSettings.terrainDetail3; | ||
291 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
292 | |||
293 | remote_client.OutPacket(handshake); | ||
294 | } | ||
295 | } | ||
296 | } | ||