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author | Adam Frisby | 2007-05-26 08:05:10 +0000 |
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committer | Adam Frisby | 2007-05-26 08:05:10 +0000 |
commit | 3760bfda24b6da877a304885d6a86261146fc7f7 (patch) | |
tree | 50d728f5be6cf81f8a230deb8a02bb0211f221a4 /OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | |
parent | * Added addNewUserAgent() function. No idea if it breaks compilation since MS... (diff) | |
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* Fixed world map image generator. Has to be run manually right now, but automatic generation is on the cards.
Diffstat (limited to 'OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs')
-rw-r--r-- | OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs index c6a3eb8..f808265 100644 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -422,14 +422,14 @@ namespace OpenSim.Terrain | |||
422 | { | 422 | { |
423 | Bitmap gradientmapLd = new Bitmap(gradientmap); | 423 | Bitmap gradientmapLd = new Bitmap(gradientmap); |
424 | 424 | ||
425 | int pallete = gradientmapLd.Width; | 425 | int pallete = gradientmapLd.Height; |
426 | 426 | ||
427 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); | 427 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); |
428 | Color[] colours = new Color[pallete]; | 428 | Color[] colours = new Color[pallete]; |
429 | 429 | ||
430 | for (int i = 0; i < pallete; i++) | 430 | for (int i = 0; i < pallete; i++) |
431 | { | 431 | { |
432 | colours[i] = gradientmapLd.GetPixel(1, i); | 432 | colours[i] = gradientmapLd.GetPixel(0, i); |
433 | } | 433 | } |
434 | 434 | ||
435 | Channel copy = heightmap.copy(); | 435 | Channel copy = heightmap.copy(); |