diff options
Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
Diffstat (limited to 'OpenSim/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs')
-rw-r--r-- | OpenSim/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs | 170 |
1 files changed, 0 insertions, 170 deletions
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs b/OpenSim/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs deleted file mode 100644 index 4760e59..0000000 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs +++ /dev/null | |||
@@ -1,170 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | using libsecondlife; | ||
38 | |||
39 | namespace OpenSim.Scripting.EmbeddedJVM | ||
40 | { | ||
41 | partial class Thread | ||
42 | { | ||
43 | private partial class Interpreter | ||
44 | { | ||
45 | private bool IsMethodOpCode(byte opcode) | ||
46 | { | ||
47 | bool result = false; | ||
48 | switch (opcode) | ||
49 | { | ||
50 | case 184: | ||
51 | short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | ||
52 | //Console.WriteLine("call to method : "+refIndex); | ||
53 | if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) | ||
54 | { | ||
55 | // Console.WriteLine("which is " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value + "." + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value); | ||
56 | // Console.WriteLine("of type " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value); | ||
57 | string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; | ||
58 | string typeparam = ""; | ||
59 | string typereturn = ""; | ||
60 | int firstbrak = 0; | ||
61 | int secondbrak = 0; | ||
62 | firstbrak = typ.LastIndexOf('('); | ||
63 | secondbrak = typ.LastIndexOf(')'); | ||
64 | typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); | ||
65 | typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); | ||
66 | //Console.WriteLine("split is " + typeparam + " which is length " + typeparam.Length + " , " + typereturn); | ||
67 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) | ||
68 | { | ||
69 | //calling a method in this class | ||
70 | if (typeparam.Length == 0) | ||
71 | { | ||
72 | this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); | ||
73 | } | ||
74 | else | ||
75 | { | ||
76 | this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); | ||
77 | } | ||
78 | } | ||
79 | else | ||
80 | { | ||
81 | //calling a method of a different class | ||
82 | |||
83 | //for now we will have a built in OpenSimAPI class, but this should be a java class that then calls native methods | ||
84 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") | ||
85 | { | ||
86 | switch (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value) | ||
87 | { | ||
88 | case "GetEntityID": | ||
89 | Int entityID = new Int(); | ||
90 | entityID.mValue =(int) this._mThread.EntityId; | ||
91 | this._mThread.currentFrame.OpStack.Push(entityID); | ||
92 | this._mThread.PC += 2; | ||
93 | break; | ||
94 | case "GetRandomAvatarID": | ||
95 | entityID = new Int(); | ||
96 | entityID.mValue = (int)Thread.OpenSimScriptAPI.GetRandomAvatarID(); | ||
97 | this._mThread.currentFrame.OpStack.Push(entityID); | ||
98 | this._mThread.PC += 2; | ||
99 | break; | ||
100 | case "GetEntityPositionX": | ||
101 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
102 | if (bs1 is Int) | ||
103 | { | ||
104 | //Console.WriteLine("get entity pos for " + ((Int)bs1).mValue); | ||
105 | //should get the position of the entity from the IScriptAPI | ||
106 | LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | ||
107 | Float pos = new Float(); | ||
108 | pos.mValue = vec3.X; | ||
109 | // Console.WriteLine("returned x value " + vec3.X.ToString()); | ||
110 | this._mThread.currentFrame.OpStack.Push(pos); | ||
111 | } | ||
112 | this._mThread.PC += 2; | ||
113 | break; | ||
114 | case "GetEntityPositionY": | ||
115 | bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
116 | if (bs1 is Int) | ||
117 | { | ||
118 | //should get the position of the entity from the IScriptAPI | ||
119 | LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | ||
120 | Float pos = new Float(); | ||
121 | pos.mValue = vec3.Y; | ||
122 | this._mThread.currentFrame.OpStack.Push(pos); | ||
123 | } | ||
124 | this._mThread.PC += 2; | ||
125 | break; | ||
126 | case "GetEntityPositionZ": | ||
127 | bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
128 | if (bs1 is Int) | ||
129 | { | ||
130 | //should get the position of the entity from the IScriptAPI | ||
131 | LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | ||
132 | Float pos = new Float(); | ||
133 | pos.mValue = vec3.Z; | ||
134 | this._mThread.currentFrame.OpStack.Push(pos); | ||
135 | } | ||
136 | this._mThread.PC += 2; | ||
137 | break; | ||
138 | case "SetEntityPosition": | ||
139 | //pop the three float values and the entity id | ||
140 | BaseType ft3 = this._mThread.currentFrame.OpStack.Pop(); | ||
141 | BaseType ft2 = this._mThread.currentFrame.OpStack.Pop(); | ||
142 | BaseType ft1 = this._mThread.currentFrame.OpStack.Pop(); | ||
143 | BaseType in1 = this._mThread.currentFrame.OpStack.Pop(); | ||
144 | if (ft1 is Float && ft2 is Float && ft3 is Float) | ||
145 | { | ||
146 | if(in1 is Int) | ||
147 | { | ||
148 | //Console.WriteLine("set: " + ((Int)in1).mValue + " , " + ((Float)ft1).mValue + " , " + ((Float)ft2).mValue + " , " + ((Float)ft3).mValue); | ||
149 | Thread.OpenSimScriptAPI.SetEntityPosition((uint)((Int) in1).mValue, ((Float)ft1).mValue, ((Float)ft2).mValue, ((Float)ft3).mValue); | ||
150 | } | ||
151 | } | ||
152 | this._mThread.PC += 2; | ||
153 | break; | ||
154 | } | ||
155 | } | ||
156 | } | ||
157 | } | ||
158 | else | ||
159 | { | ||
160 | this._mThread.PC += 2; | ||
161 | } | ||
162 | result = true; | ||
163 | break; | ||
164 | } | ||
165 | |||
166 | return result; | ||
167 | } | ||
168 | } | ||
169 | } | ||
170 | } | ||