diff options
author | mingchen | 2007-06-08 19:10:55 +0000 |
---|---|---|
committer | mingchen | 2007-06-08 19:10:55 +0000 |
commit | 2239ecba188b0435d9a6d58b1c66f2b6eb591116 (patch) | |
tree | bd07f5ddd43dc11077dc445d7b50a983ed37535f /OpenSim/OpenSim.RegionServer | |
parent | *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types (diff) | |
download | opensim-SC_OLD-2239ecba188b0435d9a6d58b1c66f2b6eb591116.zip opensim-SC_OLD-2239ecba188b0435d9a6d58b1c66f2b6eb591116.tar.gz opensim-SC_OLD-2239ecba188b0435d9a6d58b1c66f2b6eb591116.tar.bz2 opensim-SC_OLD-2239ecba188b0435d9a6d58b1c66f2b6eb591116.tar.xz |
*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
Diffstat (limited to '')
4 files changed, 29 insertions, 93 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 89c1f61..dd9adac 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -235,49 +235,6 @@ namespace OpenSim | |||
235 | } | 235 | } |
236 | } | 236 | } |
237 | 237 | ||
238 | /// <summary> | ||
239 | /// | ||
240 | /// </summary> | ||
241 | /// <param name="regionInfo"></param> | ||
242 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
243 | { | ||
244 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | ||
245 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
246 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
247 | |||
248 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); | ||
249 | handshake.RegionInfo.BillableFactor = 0; | ||
250 | handshake.RegionInfo.IsEstateManager = false; | ||
251 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.TerrainHeightRange00; | ||
252 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.TerrainHeightRange01; | ||
253 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.TerrainHeightRange10; | ||
254 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.TerrainHeightRange11; | ||
255 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.TerrainStartHeight00; | ||
256 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.TerrainStartHeight01; | ||
257 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.TerrainStartHeight10; | ||
258 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.TerrainStartHeight11; | ||
259 | handshake.RegionInfo.SimAccess = 13; | ||
260 | handshake.RegionInfo.WaterHeight = regionInfo.RegionWaterHeight; | ||
261 | uint regionFlags = 72458694; | ||
262 | if (regionInfo.RegionTerraform) | ||
263 | { | ||
264 | regionFlags -= 64; | ||
265 | } | ||
266 | handshake.RegionInfo.RegionFlags = regionFlags; | ||
267 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
268 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
269 | handshake.RegionInfo.TerrainBase0 = regionInfo.TerrainBase0; | ||
270 | handshake.RegionInfo.TerrainBase1 = regionInfo.TerrainBase1; | ||
271 | handshake.RegionInfo.TerrainBase2 = regionInfo.TerrainBase2; | ||
272 | handshake.RegionInfo.TerrainBase3 = regionInfo.TerrainBase3; | ||
273 | handshake.RegionInfo.TerrainDetail0 = regionInfo.TerrainDetail0; | ||
274 | handshake.RegionInfo.TerrainDetail1 = regionInfo.TerrainDetail1; | ||
275 | handshake.RegionInfo.TerrainDetail2 = regionInfo.TerrainDetail2; | ||
276 | handshake.RegionInfo.TerrainDetail3 = regionInfo.TerrainDetail3; | ||
277 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); | ||
278 | |||
279 | OutPacket(handshake); | ||
280 | } | ||
281 | 238 | ||
282 | /// <summary> | 239 | /// <summary> |
283 | /// | 240 | /// |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 990b5c3..fa91d7d 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -124,7 +124,10 @@ | |||
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="AgentAssetUpload.cs"> | 127 | <Compile Include="NetworkServersInfo.cs"> |
128 | <SubType>Code</SubType> | ||
129 | </Compile> | ||
130 | <Compile Include="UDPServer.cs"> | ||
128 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
129 | </Compile> | 132 | </Compile> |
130 | <Compile Include="AuthenticateSessionsLocal.cs"> | 133 | <Compile Include="AuthenticateSessionsLocal.cs"> |
@@ -133,10 +136,10 @@ | |||
133 | <Compile Include="AuthenticateSessionsRemote.cs"> | 136 | <Compile Include="AuthenticateSessionsRemote.cs"> |
134 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
135 | </Compile> | 138 | </Compile> |
136 | <Compile Include="ClientView.API.cs"> | 139 | <Compile Include="OpenSimNetworkHandler.cs"> |
137 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
138 | </Compile> | 141 | </Compile> |
139 | <Compile Include="ClientView.cs"> | 142 | <Compile Include="UserConfigUtility.cs"> |
140 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
141 | </Compile> | 144 | </Compile> |
142 | <Compile Include="ClientView.Grid.cs"> | 145 | <Compile Include="ClientView.Grid.cs"> |
@@ -148,40 +151,37 @@ | |||
148 | <Compile Include="ClientView.ProcessPackets.cs"> | 151 | <Compile Include="ClientView.ProcessPackets.cs"> |
149 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
150 | </Compile> | 153 | </Compile> |
151 | <Compile Include="ClientViewBase.cs"> | 154 | <Compile Include="VersionInfo.cs"> |
152 | <SubType>Code</SubType> | ||
153 | </Compile> | ||
154 | <Compile Include="CommsManager.cs"> | ||
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="NetworkServersInfo.cs"> | 157 | <Compile Include="AgentAssetUpload.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="OpenSimNetworkHandler.cs"> | 160 | <Compile Include="ClientViewBase.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="PacketServer.cs"> | 163 | <Compile Include="RegionServerBase.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="RegionServerBase.cs"> | 166 | <Compile Include="CommsManager.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="UDPServer.cs"> | 169 | <Compile Include="ClientView.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="UserConfigUtility.cs"> | 172 | <Compile Include="PacketServer.cs"> |
173 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
174 | </Compile> | 174 | </Compile> |
175 | <Compile Include="VersionInfo.cs"> | 175 | <Compile Include="ClientView.API.cs"> |
176 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
177 | </Compile> | 177 | </Compile> |
178 | <Compile Include="Assets\AssetCache.cs"> | 178 | <Compile Include="CAPS\AdminWebFront.cs"> |
179 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
180 | </Compile> | 180 | </Compile> |
181 | <Compile Include="Assets\InventoryCache.cs"> | 181 | <Compile Include="Assets\InventoryCache.cs"> |
182 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
183 | </Compile> | 183 | </Compile> |
184 | <Compile Include="CAPS\AdminWebFront.cs"> | 184 | <Compile Include="Assets\AssetCache.cs"> |
185 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
186 | </Compile> | 186 | </Compile> |
187 | </ItemGroup> | 187 | </ItemGroup> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index c984f5a..fc33eb9 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -11,47 +11,26 @@ | |||
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="NetworkServersInfo.cs" /> |
15 | <include name="AuthenticateSessionsBase.cs" /> | 15 | <include name="UDPServer.cs" /> |
16 | <include name="AuthenticateSessionsLocal.cs" /> | 16 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="ClientView.cs" /> | 18 | <include name="OpenSimNetworkHandler.cs" /> |
19 | <include name="UserConfigUtility.cs" /> | ||
19 | <include name="ClientView.Grid.cs" /> | 20 | <include name="ClientView.Grid.cs" /> |
20 | <include name="ClientView.PacketHandlers.cs" /> | 21 | <include name="ClientView.PacketHandlers.cs" /> |
21 | <include name="ClientView.ProcessPackets.cs" /> | 22 | <include name="ClientView.ProcessPackets.cs" /> |
23 | <include name="VersionInfo.cs" /> | ||
24 | <include name="AgentAssetUpload.cs" /> | ||
22 | <include name="ClientViewBase.cs" /> | 25 | <include name="ClientViewBase.cs" /> |
23 | <include name="Grid.cs" /> | ||
24 | <include name="OpenSimMain.cs" /> | ||
25 | <include name="OpenSimNetworkHandler.cs" /> | ||
26 | <include name="PacketServer.cs" /> | ||
27 | <include name="RegionInfo.cs" /> | ||
28 | <include name="RegionInfoBase.cs" /> | ||
29 | <include name="RegionServerBase.cs" /> | 26 | <include name="RegionServerBase.cs" /> |
30 | <include name="UDPServer.cs" /> | 27 | <include name="CommsManager.cs" /> |
31 | <include name="VersionInfo.cs" /> | 28 | <include name="ClientView.cs" /> |
32 | <include name="Assets/AssetCache.cs" /> | 29 | <include name="PacketServer.cs" /> |
33 | <include name="Assets/InventoryCache.cs" /> | 30 | <include name="ClientView.API.cs" /> |
34 | <include name="CAPS/AdminWebFront.cs" /> | 31 | <include name="CAPS/AdminWebFront.cs" /> |
35 | <include name="types/Mesh.cs" /> | 32 | <include name="Assets/InventoryCache.cs" /> |
36 | <include name="types/Triangle.cs" /> | 33 | <include name="Assets/AssetCache.cs" /> |
37 | <include name="world/Avatar.Client.cs" /> | ||
38 | <include name="world/Avatar.cs" /> | ||
39 | <include name="world/Avatar.Update.cs" /> | ||
40 | <include name="world/AvatarAnimations.cs" /> | ||
41 | <include name="world/Entity.cs" /> | ||
42 | <include name="world/Primitive.cs" /> | ||
43 | <include name="world/Primitive2.cs" /> | ||
44 | <include name="world/SceneObject.cs" /> | ||
45 | <include name="world/World.cs" /> | ||
46 | <include name="world/World.PacketHandlers.cs" /> | ||
47 | <include name="world/World.Scripting.cs" /> | ||
48 | <include name="world/WorldBase.cs" /> | ||
49 | <include name="world/scripting/IScriptContext.cs" /> | ||
50 | <include name="world/scripting/IScriptEntity.cs" /> | ||
51 | <include name="world/scripting/IScriptHandler.cs" /> | ||
52 | <include name="world/scripting/Script.cs" /> | ||
53 | <include name="world/scripting/ScriptFactory.cs" /> | ||
54 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | ||
55 | </sources> | 34 | </sources> |
56 | <references basedir="${project::get-base-directory()}"> | 35 | <references basedir="${project::get-base-directory()}"> |
57 | <lib> | 36 | <lib> |